feedback5 O13: 假日威龙陈's slime follows the client data (her attack range, per source, DEF as a final addition) and the water TAG is one flag; 莱伊's S2 bullet recovery takes HUN-X's extra on an empty magazine
- op-chen2.js: the S2 / S3 slime (projectile_chr_chen2_s2 / _s3: fired by each attack, sitting on her in her direction, 5 s, every 0.2 s chen2_slime 0.25 s on the ground enemies of its range, ignoring 无法选择) now covers the tiles of her attack range at each attack instead of the struck enemies' tiles; one effect per 假日威龙陈 (independentCharacterSource); the DEF cut compensated for the target's DEF multipliers (FINAL_ADDITION). RPR-Y stage 3's water TAG is the level's one flag (chen2_e_003_t[map_tag]: set at her skill's start, cleared at its end or her exit). S2's attacks stay skill attacks. - op-ray.js: the 沙地兽's recovered bullets go through ray_tr_add (≤ its counter of 8, HUN-X's extra_add first when she is empty, ≤ her magazine); kit headers cite the client templates (also op-ascln.js). - Tests: op_chen2.test.js slime test rewritten (her range, stealthed walkers, the final-addition DEF, two sources). - Golden: only diy moved — diy-049 / diy-050 (假日威龙陈's slime); every other scenario and family unchanged.
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@@ -7,7 +7,11 @@
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// account]. Sources: character_table / skill_table / battle_equip_table (zh_CN, as built into backups.json) and PRTS
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// 阿斯卡纶 (死亡拘审 备注 and its {{**}} 最终乘算 (100−18×层数)%, S2 修正 / 备注, S3 备注, the AMB-X note), PRTS 分支特性信息
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// 伏击客 ("嘲讽等级为-1"), PRTS 命中率, Arknights Terra Wiki "Ascalon" (死亡拘审: "The MSPD reduction and Arts damage stack
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// additively").
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// additively"); the client's battle data read from the local install — buff_template_data ascln_t_1 / ascln_t_1[debuff]
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// (ON_OUTPUT_DAMAGE of NORMAL attacks; STACK, the duration refreshed; per trigger buff count × atk_ratio × ATK, MAGICAL,
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// attack type BUFF), ascln_t_2 (CheckHeightTypeInRange x-5 ≥ cnt), ascln_s_2[enemy] (ON_OWNER_KILLED of a WALK enemy:
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// the debuff in a circle of range_radius on the WALK_ONLY enemies but the dead one), ascln_s_3[self] (heal on
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// ON_EVADE_DAMAGE and on a HIT_FAILED damage), ascln_e_003_t_1[heal] (a heal when the enemy holding it finishes).
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// - Trait (伏击客) "对攻击范围内所有敌人造成伤害;拥有50%的物理和法术闪避且不容易成为敌人的攻击目标": the stalker profile — every
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// enemy of her range at once, melee, ground only (no "可对空"), physical — and 50 % physical / arts dodge (trait bb prob;
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// AMB-Y: 65 %). "不容易成为敌人的攻击目标" is her taunt level −1, which her data stats already carry (PRTS 伏击客 "嘲讽等级为
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