feedback5 CB2: the countdown summons (医疗探机, 诅咒娃娃, 海嗣; 自选 工程蓄水炮, 沙地兽, 打字机, 本能的召唤) take no damage — 活性源石 included —, are never healed, and their bar shows the life left (community report of 2026-10-06 「赫默的无人机、浊心斯卡蒂的海嗣等这种召唤物不会受到外来伤害…血量随时间减少」)
Official: PRTS 斯卡蒂的海嗣 备注 「持有禁疗、无敌」, the token prefabs of 海嗣 and 沙地兽 carry abnormal flags 5 + 7 (无敌, 禁疗), 工程蓄水炮 7 (禁疗); the report describes the official mode for the drone too — [ASSUMED] 无敌 + 禁疗 for the summons the base prefabs give no flag (医疗探机, 诅咒娃娃, 打字机, 本能的召唤), and the bar as a timer. Cause: content/tokens.js / the kits only made them untargetable: a 海嗣 on 活性源石 lost 70 of its 100 HP every second, a hurt drone drew every medic's heals, and the bar was plain HP. Now: COUNTDOWN_SUMMONS / startCountdown (called where each lifetime is scheduled: tokens.js scheduleLifetime, 浊心斯卡蒂, 温蒂, 莱伊, 鸿雪, 酒神 kits) give 无敌 + 禁疗 and Unit.countdown; snapshot.js sends hp = maxHp × the share of the life left (the sim HP stays full, so no selector sees a low-HP summon). Attacked summons (沙之碑, 狼群 …) are unchanged. The 吟游者 trait therefore cannot refill such a bar (item 32). Golden: snapshot hashes only (the bar) — roster-003, -016, -018, -035, -045, -046, bond-visiShip-low / -high, boss-boss_1 / 3 / 5 / 7-pair, unite-1; gameplay too — roster-005 (medics no longer heal the drone), roster-037 and hidden-boss_9-pair (a 海嗣 / drone under enemy and leader damage stays up: fights change). Tests: test/sim/feedback5-countdown-summons.test.js (7; fails on the parent: no COUNTDOWN_SUMMONS — and there the 海嗣 lost 70 HP to an 活性源石 tick). Docs: SIM.md token pieces, PLAYING.md 作战中.
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@@ -126,7 +126,10 @@ owner's decision of 2026-10-06, kits/ops/op-wang.js); a skill's summon (赫默 S
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and regardless of the holding (PRTS §作战阶段 "所有手动部署的召唤物,无视所属干员的持有状态…作战开始时立即部署一次"), then
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waits on its tile and takes the field there each time the skill gives one (stock ≤ 1, after the token's redeploy time
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once it left, free; never while its owner is off the field [ASSUMED] — a stocked one deploys as soon as the owner is
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back; the doll also leaves when 巫恋 leaves, the drone stays when 赫默 leaves: PRTS token 备注). A skill's summon, a
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back; the doll also leaves when 巫恋 leaves, the drone stays when 赫默 leaves: PRTS token 备注). The countdown summons —
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those that "不会受到攻击" and leave after a fixed time (医疗探机, 诅咒娃娃, 海嗣; 自选: 工程蓄水炮, 沙地兽, “打字机”, 本能的召唤;
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content/tokens.js `COUNTDOWN_SUMMONS`) — hold 无敌 + 禁疗 from each deployment (`startCountdown`) and their snapshot hp is
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maxHp × the share of their life left (`unit.countdown`; community report of 2026-10-06, 0.2.0). A skill's summon, a
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device or 海嗣 that was not placed never appears (the hidden 待部署区 deploys nothing by itself); the tacticians' 狼群 /
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流形 still come as their 援军 on a tactical point without a piece (content/tokens.js `tacticalPoint`). Their piece stands
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inside the tactician's attack range — the prep enforces "只能部署在召唤者攻击范围内" (tokens.json `ownerRange`, player
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