feedback1e WR: real-wave test counts the enemies each attack damages; AoE source wording

The act2 m01 round 10 test now checks the damage itself: every attack of
卡涅利安 S2/S3 damages each enemy on her range, under the same attack id.
SIM.md, the CASTER comment and the test header name the primary source
for the 轰击术师 (PRTS 作战机制: 伊芙利特's next-attack skill 炎爆 is a
锁定攻击范围 AoE), mark Terra Wiki as secondary for the 阵法术师 and treat
the missing PRTS 溅射半径一览 row as supporting evidence only.
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sganggs committed 2026-10-03 06:12:34 +08:00
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@@ -302,10 +302,12 @@ export const SUB = Object.freeze({
return front ? (unit.profile.frontScale ?? 1.5) : 1;
} }),
// --- CASTER
// "群体法术伤害" names two shapes: the 扩散术师 splash 1.1 tiles around the struck target (PRTS 溅射半径一览 — which lists
// no splash for the 阵法术师 / 轰击术师 — and Arknights Terra Wiki, Splash Caster), while the 轰击术师 ("超远距离的群体法术
// 伤害") and the 阵法术师 strike every enemy inside the attack range at once, the same damage near and far (Terra Wiki,
// Blast / Phalanx Caster; PRTS 作战机制 §AOE伤害判定: 伊芙利特's 炎爆 is a 锁定攻击范围 AoE) — community report E3 after 0.1.0
// "群体法术伤害" names two shapes: the 扩散术师 splash 1.1 tiles around the struck target (PRTS 溅射半径一览; Arknights
// Terra Wiki, Splash Caster), while the 轰击术师 ("超远距离的群体法术伤害") and the 阵法术师 strike every enemy inside the
// attack range at once, the same damage near and far — community report E3 after 0.1.0. Primary for the 轰击术师: PRTS
// 作战机制 §AOE伤害判定 names 伊芙利特's 炎爆 a 锁定攻击范围 AoE, and 炎爆 is her next-attack skill ("下次攻击造成…",
// PRTS 伊芙利特 S2); for the 阵法术师: Terra Wiki, Phalanx Caster (secondary) and PRTS 林 S3 备注. PRTS 溅射半径一览
// documents no splash radius for either (supporting only: it omits the 撼地者 too)
splashcaster: P({ splashRadius: 1.1 }),
blastcaster: P({ rangeAoe: true }),
chain: P({ chain: { count: 3, falloff: 0.15, radius: 1.8, sluggish: 0.5 } }),