feedback5 WC: 伺夜 S2 and 浊心斯卡蒂 S2, AUTO skills that act on allies, fire without an enemy (audit after GitHub #124)

Audit of every AUTO time-SP skill with no enemy on the field: 35 never fired. Two need no target and are fixed: 伺夜
S2 领袖的馈赠 — PRTS 备注 「仅场上存在狼群,且狼群未获得此技能的充能时可触发技能」: the kit casts it when ready while the pack
stands and holds no unused gift (it waited for 伺夜's own next attack and could overwrite an unused gift);
浊心斯卡蒂 S2 同葬无光之愿 (鼓舞 on allies + trait heal, a toggle) is SP_FULL like 魔王 S1. The rest correctly wait for a
target (next-attack / next-heal skills, attack modes, enemy-targeted effects) or are left for the owner (赫默 S2 /
巫恋 S2 summon releases, 纯烬艾雅法拉 S1); the list is in the 0.2.0 doc draft.

Golden: roster-039 / roster-040 (伺夜 with S2, normal and elite) moved: S2 now casts whenever the pack holds no gift.
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sganggs committed 2026-10-05 17:48:07 +08:00
1 parent 01fddd3021
commit 1576842641
5 files changed
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@@ -60,8 +60,10 @@ function skadi2(bb, chess, def) {
onStart({ battle, unit }) { unit.hp = unit.s.maxHp; battle.fx('heal', { x: unit.x, y: unit.y, id: unit.id }); },
},
// S2 同葬无光之愿 (toggle): 鼓舞 ATK / DEF = atk / def × her ATK / DEF on every other ally of her (+ 海嗣) range,
// trait heal attack@atk_to_hp_recovery_ratio (trait pulse)
skchr_skadi2_2: { kind: 'toggle' },
// trait heal attack@atk_to_hp_recovery_ratio (trait pulse). 自动触发 with effects on her allies only (nothing to target):
// on as soon as it is ready (SP_FULL, like 魔王 S1 往昔萦绕身旁); until 0.2.0 the data's DEFAULT left it off until an
// enemy came into her (or a 海嗣's) range.
skchr_skadi2_2: { kind: 'toggle', trigger: 'SP_FULL' },
};
return {
skills,