feedback5 WW: DESIGN §25 catch-up with what merged after e2bb090 — §25.2 i18n phase 2 (W5S: 1 056 literals wrapped, extract 0, server data texts localized, what stays Chinese), §25.9.1 the sleep-unblock port (W5R: feedback5's golden list, 酒神's 迷狂牢笼 skips sleepers; §24.9's heading names the 0.2.0 files), §25.9.2 the board-tap / long-wait port (W4C, PR #149), §25.11 the owner's items of 2026-10-06 and the items the sources settled (W5V: 望's stock, triggers through summon areas, 突袭 prefers blocking tiles, 泥岩 闭锁, 忍冬 / 深靛 / 阿), §25.12 packaging (W5U: package / package:lite, sizes, 焰狐龙梓兰's art dropped, dec-X / WAH-Y) and the 自选 voices (6499f4b), the summons with no Spine model as open polish; §25.10 records the owner's answers (damage-frame swing kept, 望's stock, summon areas, the #148 landing) and drops them from the open list; the intro, §25.1 / §25.4 / §25.5 / §25.7.2 / §25.8.5 / §25.8.8 and §24.2 point to the new items; PLAYING.md: only player names, the reworded multi-round 悬赏 text and texts the EN client lacks stay Chinese; DATA.md: ownedPool has 71 charIds, §18 cites DESIGN §25.3; README lists docs/I18N.md; garrisons/meta.js cites DESIGN §3 (there is no §3.1); golden unchanged
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@@ -13,7 +13,7 @@
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// Decisions (documented, see research 02 §4 / 03 §5.5):
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// * "同一行有3名干员" / "同一行每有1名干员" count the trait's owner (board chess of that row, self included).
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// * POSITION "使自身及身后/身前一格干员的已激活盟约分别各层数+N": per target operator (a shared bond gets +N twice).
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// * 瑰盐 "优先…更靠上的和更靠右的": highest row first (DESIGN §3.1: row 0 is the bottom), then highest column.
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// * 瑰盐 "优先…更靠上的和更靠右的": highest row first (DESIGN §3: row 0 is the bottom), then highest column.
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// * 购买价格为N (SERVER_CHESS_PRICE): bb.price is a discount off the tier price — 至简 (Ⅲ, 3) has 2 → 1, 红豆 (Ⅰ, 2)
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// has 1 → 1, exactly the N both official texts give (user playtest #5: 至简 costs 1). The dispatcher runs it before
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// every other onPrice modifier, so 远见's discount (to 0 at 150 layers since 0.1.3) and strategy caps act on the
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@@ -364,7 +364,7 @@ export function triggerGainEffects(ctx, piece) {
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// 铃兰 60_a: "<进入休整期时>触发身前一格的其他干员的“获得时”类效果" (scope front)
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// 瑰盐 82: "<售出时>触发场上一名拥有“休整期结束时”的干员的特质(优先触发部署位置更靠上的和更靠右的)" (scope farright).
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// DESIGN §3.1: row 0 is the bottom, so "更靠上" = the highest row; then the highest column ("更靠右").
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// DESIGN §3: row 0 is the bottom, so "更靠上" = the highest row; then the highest column ("更靠右").
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H.SERVER_TRIGGER_ANOTHER = {
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run(ctx) {
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const { bbStr } = ctx.source;
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