feedback3 WF: 联防 fights with the bond layers the helpers' own combat reached (the strip's count, capped like the settlement), no longer the round-start layers; the settlement still adds those gains once (PRTS 联防阶段 以其阵地当前的状态, community report #24)
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@@ -227,6 +227,7 @@ Each player fights their own copy of the round level independently. There is no
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- **Setup:** 1–2 players who *did* clear perfectly field their board as-is. They face the **union of all enemies the other players leaked**, using the escaped-battle template `level_act1autochess_escaped_multi` (char limit 20).
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- **Rules:**
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- Bond stacking is disabled ("该阶段不能叠加层数").
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- The helpers fight "以其阵地当前的状态" (PRTS 帮助): the remake reads that as including the layers their own combat reached that round (the count the strip shows) [ASSUMED]; the settlement adds those gains once.
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- Bounty kills here pay the killer.
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- Only perfect-clear teammates can defend (tip).
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- Community: in 下半 the result shown is the *defended* player's view.
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