feedback5 WE1: the 「治疗生命值低于50%」 module heal compares HP as its client buff does — 华法琳 / 闪灵 ≤, 瑕光 / 古米 / 塞雷娅 / 录武官 < (follow-up 19)
PRTS gives only the display text; the client's module buffs decide (local [uc]equips.ab + buff_template_data, extracted
2026-10-06): 瑕光 / 古米 / 塞雷娅 GUA-X set_heal_scale_by_hpratio (FilterByTargetHpRatio LT), 录武官 reckpr_e_002_tr (LT),
Touch acmedc_e_tr (LT); 华法琳 bldsk_e_002_tr and 闪灵 shining_e_003_tr — like 黍's GUA-X and 凯尔希's PHY-X —
heal_scale_up[hpratio][LE].
- kits/shared/tier4.js installLowHpHealBonus and tier5.js lowHpHealUp take { atOrBelow }; 华法琳 (tier 4 and 5) and 闪灵's
PHY-X heal ×1.15 at or below 50 %; the strictly-below kits keep `<` and cite their template.
Golden: no scenario moved (no heal of the corpus lands on an ally at exactly 50 % HP).
Tests: test/content/feedback5-lowhp-heal.test.js (new, 2); kits_t4, kits_alt_t4, kits_t5, kits_alt_t5, op_shining,
standin_acmedc pass.
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@@ -25,7 +25,7 @@ export default {
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// Talents 攫升 / 超脱: content/tokens.js mapCharTalents (the strategy's Touch too); the module's 超脱 upgrade (8 SP at
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// module Lv3) comes with the record's talents.
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// Module PHY-X (elite, trait addition): "治疗生命值低于50%的友方单位时治疗量提升15%" — every heal of hers on an ally
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// below `hp_ratio` HP (strictly: "低于") ×`heal_scale` (the trait blackboard). With S3's ×1.35 / ×1.40 it
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// below `hp_ratio` HP (strictly: "低于"; the client's acmedc_e_tr filters LT) ×`heal_scale` (the trait blackboard). With S3's ×1.35 / ×1.40 it
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// multiplies (×1.61 at Lv7): both are `heal_scale` blackboards, the 治疗倍率, and PRTS 游戏数据基础 §倍率 says "同种
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// 倍率间叠乘" — no Touch-specific note or buff template exists. S3's extra heal is a heal of hers like any other: its
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// recipient below `hp_ratio` gets the ×1.15 too (its base is taken before either bonus).
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