卫戍协议:盟约 web remake — initial import
Online co-op browser remake of Arknights' Stronghold Protocol: Alliance (client-simulated combat, official waves/bonds/items/strategies, 3D board, facing wheel, operator loadout, official emotes, deployment scripts).
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@echo off
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rem Runs the server in the background for the scheduled task created by scripts\install-service-windows.ps1.
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rem Settings come from scripts\service.env.cmd (written by the installer; NODE_EXE, PORT, HOST, SP_COMBAT, SP_VERIFY).
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rem Output goes to logs\server.log (rotated at 10 MB to logs\server.old.log); the server is restarted 5 s after it exits.
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setlocal EnableExtensions
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cd /d "%~dp0.."
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set "NODE_EXE=node"
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if exist "%~dp0service.env.cmd" call "%~dp0service.env.cmd"
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if not exist "logs" mkdir "logs"
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:loop
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if exist "logs\server.log" for %%A in ("logs\server.log") do if %%~zA GTR 10485760 move /y "logs\server.log" "logs\server.old.log" >nul
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echo [%date% %time%] starting: "%NODE_EXE%" server\index.js (PORT=%PORT% HOST=%HOST%) >> "logs\server.log"
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"%NODE_EXE%" server\index.js >> "logs\server.log" 2>&1
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echo [%date% %time%] server exited with code %errorlevel%, restarting in 5 s >> "logs\server.log"
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ping -n 6 127.0.0.1 >nul
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goto loop
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