卫戍协议:盟约 web remake — initial import
Online co-op browser remake of Arknights' Stronghold Protocol: Alliance (client-simulated combat, official waves/bonds/items/strategies, 3D board, facing wheel, operator loadout, official emotes, deployment scripts).
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|
||||
@@ -0,0 +1 @@
|
||||
{"aceffect_band_21":{"effectId":"aceffect_band_21","effectType":"BAND_INITIAL","name":"重点监护","desc":"【重点监护】开始作战时,使场上每个不同等阶的1个随机我方干员的所属盟约层数+2","descRaw":"【重点监护】开始作战时,使场上每个不同等阶的1个随机我方干员的所属盟约层数+2","counterType":"NONE","continuedRound":-1,"decoIconId":null,"enemyPrice":0,"buffs":[{"key":"prep_finish_char_bond_add_layer","countType":"NONE","bb":{"layer":2},"bbStr":{}}],"params":{"layer":2}},"aceffect_band_22":{"effectId":"aceffect_band_22","effectType":"BAND_INITIAL","name":"众志合一","desc":"【众志合一】场上存在3、4或5种以上激活盟约时,所有干员攻击力、生命值分别+20/30/40%","descRaw":"【众志合一】场上存在3、4或5种以上激活盟约时,所有干员攻击力、生命值分别+20/30/40%","counterType":"NONE","continuedRound":-1,"decoIconId":null,"enemyPrice":0,"buffs":[{"key":"env_gbuff_new_with_verify","countType":"NONE","bb":{"atk_1":0.2,"atk_2":0.3,"atk_3":0.4,"max_hp_1":0.2,"max_hp_2":0.3,"max_hp_3":0.4,"value_1":3,"value_2":4,"value_3":5},"bbStr":{"key":"act1autochess_band2_buff"}}],"params":{"atk_1":0.2,"atk_2":0.3,"atk_3":0.4,"max_hp_1":0.2,"max_hp_2":0.3,"max_hp_3":0.4,"value_1":3,"value_2":4,"value_3":5,"key":"act1autochess_band2_buff"}},"aceffect_band_23":{"effectId":"aceffect_band_23","effectType":"BAND_INITIAL","name":"猎头顾问","desc":"【猎头顾问】每次主动刷新均变为特殊刷新:必定刷新2名同名干员,并冻结其中一名;第10回合获得1个<寻呼模块>\n<寻呼模块>:装备时销毁,立即在调度中心中刷新三名与该干员盟约相同的干员,免费获得其中一名!(不超过当前调度中心等级)","descRaw":"【猎头顾问】每次主动刷新均变为特殊刷新:必定刷新2名同名干员,并冻结其中一名;第10回合获得1个<寻呼模块>\n<@ba.acrem><寻呼模块>:装备时销毁,立即在调度中心中刷新三名与该干员盟约相同的干员,免费获得其中一名!(不超过当前调度中心等级)</>","counterType":"NONE","continuedRound":-1,"decoIconId":null,"enemyPrice":0,"buffs":[{"key":"band_shop_refresh_copy_max_lv_char","countType":"NONE","bb":{"count":1},"bbStr":{}},{"key":"preparation_start_gain_chess_from_round","countType":"NONE","bb":{"round":10,"count":1},"bbStr":{"type":"equip","chess":"chess_item_4_01_e_a"}}],"params":{"count":1,"round":10,"type":"equip","chess":"chess_item_4_01_e_a"}},"aceffect_band_24":{"effectId":"aceffect_band_24","effectType":"BAND_INITIAL","name":"通关奖励","desc":"【通关奖励】每使用20资金,获得一名不高于当前调度中心等级的随机干员","descRaw":"【通关奖励】每使用20资金,获得一名不高于当前调度中心等级的随机干员","counterType":"NONE","continuedRound":-1,"decoIconId":null,"enemyPrice":0,"buffs":[{"key":"band_coin_cost_gain_random_char_by_shop_level","countType":"NONE","bb":{"coin_cnt":20,"count":1},"bbStr":{}}],"params":{"coin_cnt":20,"count":1}},"aceffect_band_25":{"effectId":"aceffect_band_25","effectType":"BAND_INITIAL","name":"加练!","desc":"【加练!】每2个回合获得1个特殊法术<教鞭>\n<教鞭>:使用后为下场战斗添加额外敌人,若自身战斗完美作战可获得资金","descRaw":"【加练!】每2个回合获得1个特殊法术<教鞭>\n<@ba.acrem><教鞭>:使用后为下场战斗添加额外敌人,若自身战斗完美作战可获得资金</>","counterType":"NONE","continuedRound":-1,"decoIconId":null,"enemyPrice":0,"buffs":[{"key":"preparation_start_gain_chess_every_n_round","countType":"NONE","bb":{"round":2,"count":1},"bbStr":{"type":"trap","chess":"chess_item_6_03_m"}}],"params":{"round":2,"count":1,"type":"trap","chess":"chess_item_6_03_m"}},"aceffect_band_26":{"effectId":"aceffect_band_26","effectType":"BAND_INITIAL","name":"定向投放","desc":"【定向投放】每次升级调度中心时,在调度中心刷新随机3件装备,可以选择并获得其中1件","descRaw":"【定向投放】每次升级调度中心时,在调度中心刷新随机3件装备,可以选择并获得其中1件","counterType":"NONE","continuedRound":-1,"decoIconId":null,"enemyPrice":0,"buffs":[{"key":"up_shop_add_special_goods","countType":"NONE","bb":{"count":3,"choice":1},"bbStr":{"pool":"pool_equip_kathe"}}],"params":{"count":3,"choice":1,"pool":"pool_equip_kathe"}},"aceffect_band_27":{"effectId":"aceffect_band_27","effectType":"BAND_INITIAL","name":"商业包装","desc":"【商业包装】初始获得1个<商业包装方案>\n<商业包装方案>:每出售8名任意干员后,获得1名装备者的同盟约普通干员","descRaw":"【商业包装】初始获得1个<商业包装方案>\n<@ba.acrem><商业包装方案>:每出售8名任意干员后,获得1名装备者的同盟约普通干员</>","counterType":"NONE","continuedRound":-1,"decoIconId":null,"enemyPrLine truncated
|
||||
@@ -0,0 +1,52 @@
|
||||
{
|
||||
"version": 1,
|
||||
"source": "display_meta_table.emoticonData (type AUTOCHESS_BATTLE) × activity_table autoChessData.enabledEmoticonThemeIdList",
|
||||
"chatCD": 1,
|
||||
"chatTime": 3,
|
||||
"themes": [
|
||||
{"themeId":"emoticon_autochess_basic","dir":"basic","sortId":100000,"isBasic":true,"name":"表情套组:卫戍协议","emotes":["autochess_battle_happy","autochess_battle_scared","autochess_battle_sorry","autochess_battle_thanks","autochess_battle_thinking","autochess_battle_nice_cooperate"]},
|
||||
{"themeId":"emoticon_originium_slug","dir":"slug","sortId":1001,"isBasic":false,"name":"表情套组:虫动","emotes":["slug_autochess_battle_nice_work","slug_autochess_battle_thanks","slug_autochess_battle_sorry","slug_autochess_battle_bye","slug_autochess_battle_distrust","slug_autochess_battle_very_soon"]},
|
||||
{"themeId":"emoticon_autochess_basic_2","dir":"basic_2","sortId":100001,"isBasic":true,"name":"表情套组:卫戍协议","emotes":["autochess_battle_noproblem","autochess_battle_respect","autochess_battle_call","autochess_battle_playingcool","autochess_battle_sad","autochess_battle_dying"]},
|
||||
{"themeId":"emoticon_foolsday_doctor","dir":"fooldoctor","sortId":1002,"isBasic":false,"name":"表情套组:博士士","emotes":["autochess_battle_fooldoctor_01","autochess_battle_fooldoctor_02","autochess_battle_fooldoctor_03","autochess_battle_fooldoctor_04","autochess_battle_fooldoctor_05","autochess_battle_fooldoctor_06"]},
|
||||
{"themeId":"emoticon_foolsday_amiya","dir":"foolamiya","sortId":1003,"isBasic":false,"name":"表情套组:米米子","emotes":["autochess_battle_foolamiya_01","autochess_battle_foolamiya_02","autochess_battle_foolamiya_03","autochess_battle_foolamiya_04","autochess_battle_foolamiya_05","autochess_battle_foolamiya_06"]},
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{"themeId":"emoticon_foolsday_wisdel","dir":"foolwisdel","sortId":1004,"isBasic":false,"name":"表情套组:维维美","emotes":["autochess_battle_foolwisdel_01","autochess_battle_foolwisdel_02","autochess_battle_foolwisdel_03","autochess_battle_foolwisdel_04","autochess_battle_foolwisdel_05","autochess_battle_foolwisdel_06"]}
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],
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"emotes": [
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||||
{"id":"autochess_battle_happy","themeId":"emoticon_autochess_basic","sortId":1001,"picId":"pic_happy_battle","art":"/assets/local/emoticon/basic/pic_happy_battle.png","label":"开心"},
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||||
{"id":"autochess_battle_scared","themeId":"emoticon_autochess_basic","sortId":1002,"picId":"pic_scared_battle","art":"/assets/local/emoticon/basic/pic_scared_battle.png","label":"害怕"},
|
||||
{"id":"autochess_battle_sorry","themeId":"emoticon_autochess_basic","sortId":1003,"picId":"pic_sorry_battle","art":"/assets/local/emoticon/basic/pic_sorry_battle.png","label":"对不起"},
|
||||
{"id":"autochess_battle_thanks","themeId":"emoticon_autochess_basic","sortId":1004,"picId":"pic_thanks_battle","art":"/assets/local/emoticon/basic/pic_thanks_battle.png","label":"谢谢"},
|
||||
{"id":"autochess_battle_thinking","themeId":"emoticon_autochess_basic","sortId":1005,"picId":"pic_thinking_battle","art":"/assets/local/emoticon/basic/pic_thinking_battle.png","label":"思考"},
|
||||
{"id":"autochess_battle_nice_cooperate","themeId":"emoticon_autochess_basic","sortId":1006,"picId":"pic_cooperate_battle","art":"/assets/local/emoticon/basic/pic_cooperate_battle.png","label":"合作愉快"},
|
||||
{"id":"slug_autochess_battle_nice_work","themeId":"emoticon_originium_slug","sortId":2001,"picId":"pic_nice_work_battle","art":"/assets/local/emoticon/slug/pic_nice_work_battle.png","label":"合作愉快!"},
|
||||
{"id":"slug_autochess_battle_thanks","themeId":"emoticon_originium_slug","sortId":2002,"picId":"pic_thanks_battle","art":"/assets/local/emoticon/slug/pic_thanks_battle.png","label":"谢谢!"},
|
||||
{"id":"slug_autochess_battle_sorry","themeId":"emoticon_originium_slug","sortId":2003,"picId":"pic_sorry_battle","art":"/assets/local/emoticon/slug/pic_sorry_battle.png","label":"对不起!"},
|
||||
{"id":"slug_autochess_battle_bye","themeId":"emoticon_originium_slug","sortId":2004,"picId":"pic_bye_battle","art":"/assets/local/emoticon/slug/pic_bye_battle.png","label":"再见!"},
|
||||
{"id":"slug_autochess_battle_distrust","themeId":"emoticon_originium_slug","sortId":2005,"picId":"pic_distrust_battle","art":"/assets/local/emoticon/slug/pic_distrust_battle.png","label":"???"},
|
||||
{"id":"slug_autochess_battle_very_soon","themeId":"emoticon_originium_slug","sortId":2006,"picId":"pic_very_soon_battle","art":"/assets/local/emoticon/slug/pic_very_soon_battle.png","label":"很快就好!"},
|
||||
{"id":"autochess_battle_noproblem","themeId":"emoticon_autochess_basic_2","sortId":1007,"picId":"pic_noproblem_battle","art":"/assets/local/emoticon/basic_2/pic_noproblem_battle.png","label":"没问题!"},
|
||||
{"id":"autochess_battle_respect","themeId":"emoticon_autochess_basic_2","sortId":1008,"picId":"pic_respect_battle","art":"/assets/local/emoticon/basic_2/pic_respect_battle.png","label":"敬礼!"},
|
||||
{"id":"autochess_battle_call","themeId":"emoticon_autochess_basic_2","sortId":1009,"picId":"pic_call_battle","art":"/assets/local/emoticon/basic_2/pic_call_battle.png","label":"欢呼!"},
|
||||
{"id":"autochess_battle_playingcool","themeId":"emoticon_autochess_basic_2","sortId":1010,"picId":"pic_playingcool_battle","art":"/assets/local/emoticon/basic_2/pic_playingcool_battle.png","label":"酷!"},
|
||||
{"id":"autochess_battle_sad","themeId":"emoticon_autochess_basic_2","sortId":1011,"picId":"pic_sad_battle","art":"/assets/local/emoticon/basic_2/pic_sad_battle.png","label":"伤心"},
|
||||
{"id":"autochess_battle_dying","themeId":"emoticon_autochess_basic_2","sortId":1012,"picId":"pic_dying_battle","art":"/assets/local/emoticon/basic_2/pic_dying_battle.png","label":"快死了"},
|
||||
{"id":"autochess_battle_fooldoctor_01","themeId":"emoticon_foolsday_doctor","sortId":1020,"picId":"pic_fooldoctor_01_battle","art":"/assets/local/emoticon/fooldoctor/pic_fooldoctor_01_battle.png","label":"博士士 1"},
|
||||
{"id":"autochess_battle_fooldoctor_02","themeId":"emoticon_foolsday_doctor","sortId":1021,"picId":"pic_fooldoctor_02_battle","art":"/assets/local/emoticon/fooldoctor/pic_fooldoctor_02_battle.png","label":"博士士 2"},
|
||||
{"id":"autochess_battle_fooldoctor_03","themeId":"emoticon_foolsday_doctor","sortId":1022,"picId":"pic_fooldoctor_04_battle","art":"/assets/local/emoticon/fooldoctor/pic_fooldoctor_04_battle.png","label":"博士士 3"},
|
||||
{"id":"autochess_battle_fooldoctor_04","themeId":"emoticon_foolsday_doctor","sortId":1023,"picId":"pic_fooldoctor_05_battle","art":"/assets/local/emoticon/fooldoctor/pic_fooldoctor_05_battle.png","label":"博士士 4"},
|
||||
{"id":"autochess_battle_fooldoctor_05","themeId":"emoticon_foolsday_doctor","sortId":1024,"picId":"pic_fooldoctor_06_battle","art":"/assets/local/emoticon/fooldoctor/pic_fooldoctor_06_battle.png","label":"博士士 5"},
|
||||
{"id":"autochess_battle_fooldoctor_06","themeId":"emoticon_foolsday_doctor","sortId":1025,"picId":"pic_fooldoctor_08_battle","art":"/assets/local/emoticon/fooldoctor/pic_fooldoctor_08_battle.png","label":"博士士 6"},
|
||||
{"id":"autochess_battle_foolamiya_01","themeId":"emoticon_foolsday_amiya","sortId":1040,"picId":"pic_foolamiya_01_battle","art":"/assets/local/emoticon/foolamiya/pic_foolamiya_01_battle.png","label":"米米子 1"},
|
||||
{"id":"autochess_battle_foolamiya_02","themeId":"emoticon_foolsday_amiya","sortId":1041,"picId":"pic_foolamiya_02_battle","art":"/assets/local/emoticon/foolamiya/pic_foolamiya_02_battle.png","label":"米米子 2"},
|
||||
{"id":"autochess_battle_foolamiya_03","themeId":"emoticon_foolsday_amiya","sortId":1042,"picId":"pic_foolamiya_03_battle","art":"/assets/local/emoticon/foolamiya/pic_foolamiya_03_battle.png","label":"米米子 3"},
|
||||
{"id":"autochess_battle_foolamiya_04","themeId":"emoticon_foolsday_amiya","sortId":1043,"picId":"pic_foolamiya_04_battle","art":"/assets/local/emoticon/foolamiya/pic_foolamiya_04_battle.png","label":"米米子 4"},
|
||||
{"id":"autochess_battle_foolamiya_05","themeId":"emoticon_foolsday_amiya","sortId":1044,"picId":"pic_foolamiya_05_battle","art":"/assets/local/emoticon/foolamiya/pic_foolamiya_05_battle.png","label":"米米子 5"},
|
||||
{"id":"autochess_battle_foolamiya_06","themeId":"emoticon_foolsday_amiya","sortId":1045,"picId":"pic_foolamiya_06_battle","art":"/assets/local/emoticon/foolamiya/pic_foolamiya_06_battle.png","label":"米米子 6"},
|
||||
{"id":"autochess_battle_foolwisdel_01","themeId":"emoticon_foolsday_wisdel","sortId":1060,"picId":"pic_foolwisdel_01_battle","art":"/assets/local/emoticon/foolwisdel/pic_foolwisdel_01_battle.png","label":"维维美 1"},
|
||||
{"id":"autochess_battle_foolwisdel_02","themeId":"emoticon_foolsday_wisdel","sortId":1061,"picId":"pic_foolwisdel_02_battle","art":"/assets/local/emoticon/foolwisdel/pic_foolwisdel_02_battle.png","label":"维维美 2"},
|
||||
{"id":"autochess_battle_foolwisdel_03","themeId":"emoticon_foolsday_wisdel","sortId":1062,"picId":"pic_foolwisdel_03_battle","art":"/assets/local/emoticon/foolwisdel/pic_foolwisdel_03_battle.png","label":"维维美 3"},
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]
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}
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{"token_10000_silent_healrb":{"tokenId":"token_10000_silent_healrb","kind":"summon","name":"医疗探机","appellation":"Medical Drone","desc":"不会受到攻击,恢复周围友方单位的生命","descRaw":"不会受到攻击,恢复周围友方单位的生命","profession":"TOKEN","subProfessionId":"notchar1","position":"ALL","displayType":"DEFAULT","placeable":true,"owners":["chess_char_2_02_a","chess_char_2_02_b"],"stats":{"maxHp":1000,"atk":85,"def":0,"res":0,"cost":5,"blockCnt":0,"bat":0.5,"aspd":100,"respawnTime":5,"spRecovery":1,"hpRecoveryPerSec":0,"moveSpeed":1,"tauntLevel":0,"massLevel":0,"deployLimit":1,"deckStack":0},"rangeGrid":[[1,-1],[1,0],[1,1],[0,-1],[0,0],[0,1],[-1,-1],[-1,0],[-1,1]],"dmgType":"heal","attackKind":"heal","projectile":"orb","canHitFly":false,"skill":{"skillId":"skcom_withdraw","bb":{}},"deployLimit":1,"count":1,"variants":{"chess_char_2_02_a":{"phase":1,"level":60,"stats":{"maxHp":1000,"atk":85,"def":0,"res":0,"cost":5,"blockCnt":0,"bat":0.5,"aspd":100,"respawnTime":5,"spRecovery":1,"hpRecoveryPerSec":0,"moveSpeed":1,"tauntLevel":0,"massLevel":0,"deployLimit":1,"deckStack":0},"immunities":{"stun":false,"silence":false,"sleep":false,"frozen":false,"levitate":false},"rangeGrid":[[1,-1],[1,0],[1,1],[0,-1],[0,0],[0,1],[-1,-1],[-1,0],[-1,1]],"trait":{"desc":"不会受到攻击,恢复周围友方单位的生命","descRaw":"不会受到攻击,恢复周围友方单位的生命","bb":{},"bbStr":{}},"dmgType":"heal","attackKind":"heal","projectile":"orb","canHitFly":false,"targetPriority":null,"skill":{"skillId":"skcom_withdraw","iconId":"skcom_withdraw","name":"自我销毁","level":1,"desc":"10秒后自动销毁","descRaw":"<@ba.vup>10</>秒后自动销毁","skillType":"PASSIVE","durationType":"NONE","duration":10,"spType":"ON_DEPLOY","spCost":0,"initSp":0,"maxChargeTime":0,"increment":0,"bb":{},"bbStr":{},"rangeId":null,"rangeGrid":null,"prefabId":"skcom_withdraw","trigger":{"rule":"DEFAULT","rawRule":"DEFAULT","customRangeGrid":null},"index":1},"talents":[],"count":1,"sources":["skill","display"],"bySkill":{"0":{"skill":{"skillId":"skcom_withdraw","iconId":"skcom_withdraw","name":"自我销毁","level":1,"desc":"10秒后自动销毁","descRaw":"<@ba.vup>10</>秒后自动销毁","skillType":"PASSIVE","durationType":"NONE","duration":10,"spType":"ON_DEPLOY","spCost":0,"initSp":0,"maxChargeTime":0,"increment":0,"bb":{},"bbStr":{},"rangeId":null,"rangeGrid":null,"prefabId":"skcom_withdraw","trigger":{"rule":"DEFAULT","rawRule":"DEFAULT","customRangeGrid":null},"index":0},"count":null,"sources":["display"]}}},"chess_char_2_02_b":{"phase":2,"level":55,"stats":{"maxHp":1000,"atk":114,"def":0,"res":0,"cost":5,"blockCnt":0,"bat":0.5,"aspd":100,"respawnTime":5,"spRecovery":1,"hpRecoveryPerSec":0,"moveSpeed":1,"tauntLevel":0,"massLevel":0,"deployLimit":1,"deckStack":0},"immunities":{"stun":false,"silence":false,"sleep":false,"frozen":false,"levitate":false},"rangeGrid":[[1,-1],[1,0],[1,1],[0,-1],[0,0],[0,1],[-1,-1],[-1,0],[-1,1]],"trait":{"desc":"不会受到攻击,恢复周围友方单位的生命","descRaw":"不会受到攻击,恢复周围友方单位的生命","bb":{},"bbStr":{}},"dmgType":"heal","attackKind":"heal","projectile":"orb","canHitFly":false,"targetPriority":null,"skill":{"skillId":"skcom_withdraw","iconId":"skcom_withdraw","name":"自我销毁","level":1,"desc":"10秒后自动销毁","descRaw":"<@ba.vup>10</>秒后自动销毁","skillType":"PASSIVE","durationType":"NONE","duration":10,"spType":"ON_DEPLOY","spCost":0,"initSp":0,"maxChargeTime":0,"increment":0,"bb":{},"bbStr":{},"rangeId":null,"rangeGrid":null,"prefabId":"skcom_withdraw","trigger":{"rule":"DEFAULT","rawRule":"DEFAULT","customRangeGrid":null},"index":1},"talents":[],"count":1,"sources":["skill","display"],"bySkill":{"0":{"skill":{"skillId":"skcom_withdraw","iconId":"skcom_withdraw","name":"自我销毁","level":1,"desc":"10秒后自动销毁","descRaw":"<@ba.vup>10</>秒后自动销毁","skillType":"PASSIVE","durationType":"NONE","duration":10,"spType":"ON_DEPLOY","spCost":0,"initSp":0,"maxChargeTime":0,"increment":0,"bb":{},"bbStr":{},"rangeId":null,"rangeGrid":null,"prefabId":"skcom_withdraw","trigger":{"rule":"DEFAULT","rawRule":"DEFAULT","customRangeGrid":null},"index":0},"count":null,"sources":["display"]}},"byModule":{"none":{"stats":{"maxHp":1000,"atk":114,"def":0,"res":0,"cost":5,"blockCnt":0,"bat":0.5,"aspd":100,"respawnTime":5,"spRecovery":1,"hpRecoveryPerSec":0,"moveSpeed":1,"tauntLevel":0,"massLevel":0,"deployLimit":1,"deckStack":0},"immunities":{"stun":false,"silence":false,"sleep":false,"frozen":false,"levitate":false},"trait":{"desc":"不会受到攻击,恢复周围友方单位的生命","descRaw":"不会受到攻击,恢复周围友方单位的生命","bb":{},"bbStr":{}},"talents":[]}}}},"assets":{"avatar":"token_10000_silent_healrb","spine":"token_10000_silent_healrb"}},"token_10006_vodfox_doll":{"tokenId":"token_10006_vodfox_doll","kind":"summon","name":"诅咒娃娃","appellatiLine truncated
|
||||
@@ -0,0 +1,11 @@
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||||
{
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||||
"_doc": "Hand-maintained overrides layered on the generated data/config.json by server/match/gamedata.js (schema: docs/META.md §3.1). Enemy and leader numbers are the OFFICIAL ones (config.json enemyScale = the PRTS table, leader pool = bloodPoint): the custom enemyHpMul / enemyAtkMul / bossHpMul / flyPlaceholders balance was removed (research 08 §6, docs/BALANCE.md). Only result-title rules remain.",
|
||||
"version": 2,
|
||||
"titles": {
|
||||
"comment_3": {
|
||||
"stat": "lpLost",
|
||||
"rule": "min",
|
||||
"_why": "坚若磐石 text is 目标生命值损失最少 (least LP lost), not most LP remaining"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
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Reference in new issue
Block a user