卫戍协议:盟约 web remake — initial import

Online co-op browser remake of Arknights' Stronghold Protocol: Alliance
(client-simulated combat, official waves/bonds/items/strategies, 3D board,
facing wheel, operator loadout, official emotes, deployment scripts).
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sganggs committed 2026-09-29 16:21:31 +08:00
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# --- dependencies & generated client libs -------------------------------------------------------
node_modules/
# copied from node_modules by tools/vendor.mjs (postinstall); never commit third-party builds
public/vendor/
# --- game assets: (c) Hypergryph / Yostar, fetched or extracted locally, NEVER committed ----------
# tools/fetch-assets.mjs → public/assets/** (~250 MB) and public/fonts/** (+ fonts.css)
public/assets/
public/fonts/
# tools/local-extract/extract.py → public/assets/local/** and this per-machine manifest
# (optional: the client and the tests work without it)
data/local-assets.json
# download caches, upstream tables, ledgers, reports, setup state
.cache/
# --- Python (optional local-client extraction) ----------------------------------------------------
.venv*/
venv/
__pycache__/
*.py[cod]
# --- tests & logs ----------------------------------------------------------------------------------
test/e2e/out/
logs/
*.log
# --- per-machine config (scripts/install-service-windows.ps1) ------------------------------------
scripts/service.env.cmd
.env
.env.*
# --- OS / editor clutter ---------------------------------------------------------------------------
.DS_Store
Thumbs.db
desktop.ini
*.swp
.idea/
.vscode/
.claude/