feedback1 gaps: 变形同构体 lists its pairings; the bond popup explains 调和's +1
The 变形同构体 item card gets its 天赋 list (gameLogic morphPairings, from the same giveBondId the server counts with): one line per bond with the items that pair with it, 本局禁用 marked, and on a wearer's card the pairing it wears highlighted. A bond item's card says which bond it gives a 变形同构体 wearer. computeBonds marks a core bond state whose count holds 调和's +1 (harmony: 1) and both bond views send it. The popup reads it: 在场 n (含调和 +1) and a 调和 row naming the 调和 operators on that board, for the own strip and a teammate's; the strip and chip titles say it too. The mock harness gets the funny / morph / harmony variants.
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@@ -7,6 +7,7 @@
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&variant=reward|bounty|supply|shop|tactic|temp|frozen|dead|defeat|solo|popup|detail|drawer|info|pen|emote|settings|collapsed|bond|drag
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|leaker (联防: you let enemies through — the ×N counter)
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|overtime|drain (boss rounds: level time over / overtime drain) |paused (solo battles)
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|funny (标准: 本局禁用 bonds) |morph (变形同构体 in the hand / shop, a wearer on the board) |harmony (缪尔赛思 on the board)
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&shot=1 (hide the switcher) &render=engine|fallback (default: the Pixi engine, DOM fallback if it fails)
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Keyboard: ` toggles the switcher.
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-->
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