Files

218 lines
6.2 KiB
Go

package i18n
import (
"embed"
"slices"
"strings"
"sync"
"github.com/gin-gonic/gin"
"github.com/nicksnyder/go-i18n/v2/i18n"
"golang.org/x/text/language"
"gopkg.in/yaml.v3"
"github.com/QuantumNous/new-api/common"
"github.com/QuantumNous/new-api/constant"
"github.com/QuantumNous/new-api/relaykit/dto"
)
const (
LangZhCN = "zh-CN"
LangZhTW = "zh-TW"
LangEn = "en"
DefaultLang = LangEn // Fallback to English if language not supported
)
//go:embed locales/*.yaml
var localeFS embed.FS
var (
bundle *i18n.Bundle
localizers = make(map[string]*i18n.Localizer)
mu sync.RWMutex
initOnce sync.Once
)
// Init initializes the i18n bundle and loads all translation files
func Init() error {
var initErr error
initOnce.Do(func() {
bundle = i18n.NewBundle(language.Chinese)
bundle.RegisterUnmarshalFunc("yaml", yaml.Unmarshal)
// Load embedded translation files
files := []string{"locales/zh-CN.yaml", "locales/zh-TW.yaml", "locales/en.yaml"}
for _, file := range files {
_, err := bundle.LoadMessageFileFS(localeFS, file)
if err != nil {
initErr = err
return
}
}
// Pre-create localizers for supported languages
localizers[LangZhCN] = i18n.NewLocalizer(bundle, LangZhCN)
localizers[LangZhTW] = i18n.NewLocalizer(bundle, LangZhTW)
localizers[LangEn] = i18n.NewLocalizer(bundle, LangEn)
// Set the TranslateMessage function in common package
common.TranslateMessage = T
})
return initErr
}
// GetLocalizer returns a localizer for the specified language
func GetLocalizer(lang string) *i18n.Localizer {
lang = normalizeLang(lang)
mu.RLock()
loc, ok := localizers[lang]
mu.RUnlock()
if ok {
return loc
}
// Create new localizer for unknown language (fallback to default)
mu.Lock()
defer mu.Unlock()
// Double-check after acquiring write lock
if loc, ok = localizers[lang]; ok {
return loc
}
loc = i18n.NewLocalizer(bundle, lang, DefaultLang)
localizers[lang] = loc
return loc
}
// T translates a message key in the language the reader of the request stated
func T(c *gin.Context, key string, args ...map[string]any) string {
return Translate(StatedLang(c), key, args...)
}
// Translate translates a message key for the specified language. An empty
// language means the reader stated none and gets common.DefaultLanguage.
func Translate(lang, key string, args ...map[string]any) string {
if lang == "" {
lang = common.DefaultLanguage
}
loc := GetLocalizer(lang)
config := &i18n.LocalizeConfig{
MessageID: key,
}
if len(args) > 0 && args[0] != nil {
config.TemplateData = args[0]
}
msg, err := loc.Localize(config)
if err != nil {
// Return key as fallback if translation not found
return key
}
return msg
}
// userLangLoaderFunc is a function that loads user language from database/cache
// It's set by the model package to avoid circular imports
var userLangLoaderFunc func(userId int) string
// SetUserLangLoader sets the function to load user language (called from model package)
func SetUserLangLoader(loader func(userId int) string) {
userLangLoaderFunc = loader
}
// StatedLang returns the language the reader of a request stated, or "" when
// there is none. It checks multiple sources in priority order:
// 1. User settings (ContextKeyUserSetting) - if already loaded (e.g., by TokenAuth)
// 2. Lazy load user language from cache/DB using user ID, when step 1 found no settings
// 3. Language set by middleware (ContextKeyLanguage) - from Accept-Language header
// 4. The Accept-Language header
func StatedLang(c *gin.Context) string {
if c == nil {
return ""
}
// 1. Try to get language from user settings (if already loaded by TokenAuth or other middleware)
userSetting, settingLoaded := common.GetContextKeyType[dto.UserSetting](c, constant.ContextKeyUserSetting)
if settingLoaded && userSetting.Language != "" {
normalized := normalizeLang(userSetting.Language)
if IsSupported(normalized) {
return normalized
}
}
// 2. Lazy load user language using user ID (for session-based auth where full settings aren't loaded).
// Loaded settings without a language mean the user saved none; loading the user again would cost
// a cache or database read on every relay request.
if !settingLoaded && userLangLoaderFunc != nil {
if userId, exists := c.Get("id"); exists {
if uid, ok := userId.(int); ok && uid > 0 {
lang := userLangLoaderFunc(uid)
if lang != "" {
normalized := normalizeLang(lang)
if IsSupported(normalized) {
return normalized
}
}
}
}
}
// 3. Try to get language from context (set by I18n middleware from Accept-Language)
if lang := c.GetString(string(constant.ContextKeyLanguage)); lang != "" {
normalized := normalizeLang(lang)
if IsSupported(normalized) {
return normalized
}
}
// 4. Try Accept-Language header directly (fallback if middleware didn't run)
return ParseAcceptLanguage(c.GetHeader("Accept-Language"))
}
// ParseAcceptLanguage returns the first language of an Accept-Language header,
// or "" when the header is absent or states no preference ("*").
func ParseAcceptLanguage(header string) string {
first, _, _ := strings.Cut(header, ",")
first, _, _ = strings.Cut(first, ";")
first = strings.TrimSpace(first)
if first == "" || first == "*" {
return ""
}
return normalizeLang(first)
}
// normalizeLang normalizes language code to supported format
func normalizeLang(lang string) string {
lang = strings.ToLower(strings.ReplaceAll(strings.TrimSpace(lang), "_", "-"))
// Handle common variations. The web console saves its own codes zhCN and
// zhTW, and maps zh-HK, zh-MO and zh-Hant to Traditional Chinese.
switch {
case lang == "zhtw" || strings.HasPrefix(lang, "zh-tw") || strings.HasPrefix(lang, "zh-hk") ||
strings.HasPrefix(lang, "zh-mo") || strings.HasPrefix(lang, "zh-hant"):
return LangZhTW
case strings.HasPrefix(lang, "zh"):
return LangZhCN
case strings.HasPrefix(lang, "en"):
return LangEn
default:
return DefaultLang
}
}
// SupportedLanguages returns a list of supported language codes
func SupportedLanguages() []string {
return []string{LangZhCN, LangZhTW, LangEn}
}
// IsSupported checks if a language code is supported
func IsSupported(lang string) bool {
lang = normalizeLang(lang)
return slices.Contains(SupportedLanguages(), lang)
}