refactor: use CraftTable naming in OAuth client

This commit is contained in:
2026-08-20 17:39:36 +08:00
parent 5f01404319
commit d8f8f394f9
5 changed files with 13 additions and 13 deletions
+2 -2
View File
@@ -5,7 +5,7 @@ import type { OAuthTokens } from "@modelcontextprotocol/sdk/shared/auth.js";
import { OAuthCallbackServer } from "../src/callbackServer.js";
import { credentialAccount, resolveClientOptions, validateMcpUrl } from "../src/config.js";
import type { TokenStore } from "../src/credentials.js";
import { GameCraftOAuthProvider } from "../src/oauthProvider.js";
import { CraftTableOAuthProvider } from "../src/oauthProvider.js";
import { logoutRemote, requireOAuthProtectedResourceMetadata } from "../src/remote.js";
class MemoryTokens implements TokenStore {
@@ -38,7 +38,7 @@ test("OAuth provider validates state and replaces rotated refresh tokens", async
const options = resolveClientOptions({ url: "https://example.test/mcp", clientId: "client", callbackPort: 48321, env: {} });
const tokens = new MemoryTokens();
const discovery = new MemoryDiscovery();
const provider = new GameCraftOAuthProvider(options, tokens, discovery as never, () => undefined, "expected-state");
const provider = new CraftTableOAuthProvider(options, tokens, discovery as never, () => undefined, "expected-state");
assert.equal(provider.validateState("expected-state"), true);
assert.equal(provider.validateState("wrong-state"), false);
provider.saveCodeVerifier("verifier");