Files
Dontback/Assets/Scripts/Items/TestItem.cs
2024-09-09 20:30:24 +08:00

17 lines
385 B
C#

using Event.EventArgs;
using Items.Abstract;
using Items.Interface;
using Keyboard;
using UnityEngine;
namespace Items
{
public class TestItem : ItemBase , IItem
{
protected override void ReceiveEvent(CameraInterActArgs item)
{
if(Input.GetKeyDown(KeySettingManager.Instance.GetKey("InterAct")))
ActivateItem();
}
}
}