Files
Dontback/Assets/Scripts/Items/Abstract/ItemBase.cs

25 lines
543 B
C#

using Event;
using Event.EventArgs;
using UnityEngine;
namespace Items.Abstract
{
public abstract class ItemBase : MonoBehaviour
{
private void Start()
{
EventManager.Instance.CameraInterAct += ReceiveEvent;
}
protected virtual void ReceiveEvent(CameraInterActArgs item)
{
if (item.Item != gameObject) return;
ActivateItem();
}
protected virtual void ActivateItem()
{
Debug.Log("Item is activated");
}
}
}