117 lines
3.4 KiB
C#
117 lines
3.4 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using Event;
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using Event.EventArgs;
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using Newtonsoft.Json;
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using TMPro;
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using UnityEngine;
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namespace UI
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{
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public class Dialog : MonoBehaviour
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{
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[SerializeField] private string dialogsPath;
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[SerializeField] private string dialogJson;
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private Dictionary<int, string> _dialogsMap = new();
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public float typingSpeed = 0.05f;
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public string IntroduceText;
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private string _currentText = "";
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private float _timer;
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private int _currentIndex;
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private bool _start;
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private bool _isBlinking;
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public TMP_Text textMeshPro;
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public float printTime;
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public float maxPrintTime=10;
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public bool isTime2Break;
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private void Awake()
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{
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dialogsPath = Application.persistentDataPath + "/" + "Dialogs.json";
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if (File.Exists(dialogsPath))
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{
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dialogJson = File.ReadAllText(dialogsPath);
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_dialogsMap = JsonConvert.DeserializeObject<Dictionary<int, string>>(dialogJson);
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}
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else
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{
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_dialogsMap.Add(0, "我会视奸你,永远...永远......");
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dialogJson = JsonConvert.SerializeObject(_dialogsMap, Formatting.Indented);
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File.WriteAllText(dialogsPath, dialogJson);
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}
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}
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private void Update()
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{
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if (!_start) return;
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printTime += Time.deltaTime;
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if (printTime > maxPrintTime)
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{
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isTime2Break = true;
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}
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if (_currentText == IntroduceText) return;
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_timer += Time.deltaTime;
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if (!(_timer >= typingSpeed)) return;
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_timer = 0f;
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_currentText += IntroduceText[_currentIndex];
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textMeshPro.text = _currentText;
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_currentIndex++;
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}
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private void Start()
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{
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EventManager.Instance.DialogPop += StartPrinting;
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}
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/*public void OpenDialog(DialogPopArgs e)
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{
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Debug.Log(_dialogsMap[e.Index]);
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}*/
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//闪烁光标
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private IEnumerator BlinkCursor()
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{
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while (true)
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{
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if (isTime2Break)
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{
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_start = false;
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printTime = 0;
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isTime2Break = false;
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textMeshPro.fontSize = 48.7f;
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textMeshPro.text = "+";
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break;
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}
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if (!_isBlinking)
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{
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textMeshPro.text += "|";
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_isBlinking = true;
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}
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else
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{
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textMeshPro.text = textMeshPro.text[..^1];
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_isBlinking = false;
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}
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yield return new WaitForSeconds(0.3f); // 闪烁速度
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}
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}
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// 调用此方法开始打印文字
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private void StartPrinting(DialogPopArgs e)
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{
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if(printTime != 0) return;
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_start = true;
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_currentText = "";
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IntroduceText = _dialogsMap[e.Index];
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_currentIndex = 0;
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_timer = 0f;
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textMeshPro.fontSize = 80;
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StartCoroutine(BlinkCursor());
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}
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}
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} |