更新至Unity6
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@@ -61,6 +61,11 @@
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"type": "UnityEngine.PhysicMaterial",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEngine.PhysicsMaterial",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEngine.PhysicsMaterial2D",
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