Files
Workspace/Assets/Modules/ShrinkModFramework/Runtime/Bootstrap/ShrinkModRuntimeBootstrap.cs
T

35 lines
1.0 KiB
C#

using UnityEngine;
namespace ShrinkModFramework
{
public static class ShrinkModRuntimeBootstrap
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
private static void ResetStaticStateForPlayMode()
{
ShrinkModLoader.ResetForDomainReload();
ShrinkModNetworkManager.ResetForDomainReload();
}
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)]
private static void AutoLoad()
{
var settings = ShrinkModFrameworkSettings.Instance;
ShrinkModRuntimeDriver.EnsureCreated(settings);
if (settings && !settings.autoLoadOnStartup)
return;
try
{
ShrinkModLoader.LoadAll(settings);
}
catch (System.Exception ex)
{
Debug.LogException(ex);
Debug.LogError($"[ShrinkModFramework] 自动启动失败:{ex.Message}");
}
}
}
}