Files
Workspace/Assets/Modules/ShrinkDataSaver/Runtime/ShrinkDataSaverRuntime.cs
T
cneicy d74c2f08ca feat(packages): 内置 SDK 包并完善 ContextLoader 集成
- 将 ShrinkEventBus、ShrinkDataSaver 及其 EventBus 集成从 gitlink 转为仓库直接维护的完整 UPM 包,补齐运行时、编辑器工具、测试与文档
- 新增 Command 和 Network 的 App 集成组件,支持 ContextLoader 服务发布、可逆注销及 Network Loopback 生命周期管理
- 更新 Starter 与演示组合逻辑,缺失模块时可注册、已有兼容安装器时可覆盖,并补充宿主启动断言
- 升级内部包依赖与 Shared CodeGen 包定义,放宽 Integration.App 包的 Git 忽略规则
- 将独立服务器生成器改为基于已编译程序集的语义扫描,支持 partial、复杂泛型、命名冲突检测及模板 SHA-256 覆写保护
- 新增 Network 语义扫描、模板保护和 App 组件生命周期测试
- 新增真实 UPM 消费工程验证脚本,校验内部版本一致性、程序集加载及 EditMode 测试
- 重构当前架构文档并归档已完成的 Cordis 迁移与旧代码地图
2026-08-18 18:06:34 +08:00

99 lines
3.2 KiB
C#

#nullable enable
using System.IO;
using Cysharp.Threading.Tasks;
using UnityEngine;
namespace ShrinkDataSaver
{
public sealed class ShrinkDataSaverRuntimeConfig
{
public ShrinkDataSaverSettings? SettingsOverride { get; set; }
public int CurrentSaveVersion { get; set; } = 1;
public bool DontDestroyOnLoadDriver { get; set; } = true;
}
public static class ShrinkDataSaverRuntime
{
public static bool IsInitialized { get; private set; }
public static void Initialize(ShrinkDataSaverRuntimeConfig? config = null)
{
if (IsInitialized)
return;
config ??= new ShrinkDataSaverRuntimeConfig();
var cfg = config.SettingsOverride ?? ShrinkDataSaverSettings.Instance;
if (config.SettingsOverride)
ShrinkDataSaverSettings.Instance = config.SettingsOverride;
if (cfg == null)
throw new System.InvalidOperationException("ShrinkDataSaverSettings instance is not available.");
var rootPath = string.IsNullOrEmpty(cfg.customSavePath)
? Application.persistentDataPath
: cfg.customSavePath;
var savesDir = Path.Combine(rootPath, "saves");
var settingsPath = Path.Combine(rootPath, cfg.settingsFileName);
var storage = new LocalStorageProvider(rootPath);
ShrinkSettings.Initialize(storage, settingsPath);
ShrinkSave.Initialize(storage, savesDir, cfg.saveFileExtension, config.CurrentSaveVersion);
ShrinkSettings.LoadAsync().Forget();
ShrinkDataSaverLifecycleDriver.EnsureCreated(config.DontDestroyOnLoadDriver);
IsInitialized = true;
Debug.Log($"[ShrinkDataSaver] Runtime initialized. Root: {rootPath}");
}
internal static void ResetForTesting()
{
IsInitialized = false;
}
}
[DefaultExecutionOrder(-1999)]
internal sealed class ShrinkDataSaverLifecycleDriver : MonoBehaviour
{
private static ShrinkDataSaverLifecycleDriver? _instance;
private float _autoSaveTimer;
public static void EnsureCreated(bool dontDestroyOnLoad)
{
if (_instance != null)
return;
var go = new GameObject("ShrinkDataSaverRuntimeDriver");
_instance = go.AddComponent<ShrinkDataSaverLifecycleDriver>();
if (dontDestroyOnLoad)
DontDestroyOnLoad(go);
}
private void Update()
{
var interval = ShrinkSave.GetMinAutoSaveInterval();
if (interval <= 0f || ShrinkSave.LoadedSlot < 0)
return;
_autoSaveTimer += Time.unscaledDeltaTime;
if (_autoSaveTimer < interval)
return;
_autoSaveTimer = 0f;
ShrinkSave.SaveSlotAsync(ShrinkSave.LoadedSlot).Forget();
}
private async void OnApplicationQuit()
{
await ShrinkSettings.SaveAsync();
}
private async void OnApplicationPause(bool paused)
{
if (paused)
await ShrinkSettings.SaveAsync();
}
}
}