- 将 ShrinkEventBus、ShrinkDataSaver 及其 EventBus 集成从 gitlink 转为仓库直接维护的完整 UPM 包,补齐运行时、编辑器工具、测试与文档 - 新增 Command 和 Network 的 App 集成组件,支持 ContextLoader 服务发布、可逆注销及 Network Loopback 生命周期管理 - 更新 Starter 与演示组合逻辑,缺失模块时可注册、已有兼容安装器时可覆盖,并补充宿主启动断言 - 升级内部包依赖与 Shared CodeGen 包定义,放宽 Integration.App 包的 Git 忽略规则 - 将独立服务器生成器改为基于已编译程序集的语义扫描,支持 partial、复杂泛型、命名冲突检测及模板 SHA-256 覆写保护 - 新增 Network 语义扫描、模板保护和 App 组件生命周期测试 - 新增真实 UPM 消费工程验证脚本,校验内部版本一致性、程序集加载及 EditMode 测试 - 重构当前架构文档并归档已完成的 Cordis 迁移与旧代码地图
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UPM Consumer Validation
Validate-UpmConsumer.ps1 verifies the package graph from outside the main Unity
project. It performs three checks:
- Every dependency on another local
com.cneicy.*package must use that package's currentpackage.jsonversion. - A temporary Unity project is created under
Temp/UpmConsumerValidation, all local packages are installed throughfile:UPM dependencies, package tests are enabled, and Unity must load every package and asmdef. - The same temporary UPM consumer project runs all package EditMode tests.
Run with the Unity version declared by this repository:
./Tools/UpmConsumerValidation/Validate-UpmConsumer.ps1
Use -UnityEditorPath when the matching editor is not installed in a standard
location. Pass -KeepProject to retain the temporary project, reports, and Unity logs for
investigation. -SkipTests is only for a quick package-resolution diagnostic and is not the
release validation path.