Add the Entities NativeQueue adapter, standalone .NET runtime and source generator, reproducible smoke coverage, and Unity benchmark assets for EventBus 2.0.
16 lines
588 B
XML
16 lines
588 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<LangVersion>latest</LangVersion>
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<Nullable>enable</Nullable>
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<ImplicitUsings>disable</ImplicitUsings>
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<AssemblyName>ShrinkEventBus.Generator</AssemblyName>
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<RootNamespace>ShrinkEventBus.Generator</RootNamespace>
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<IncludeBuildOutput>false</IncludeBuildOutput>
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<NoWarn>$(NoWarn);RS2008</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.3.1" PrivateAssets="all" />
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</ItemGroup>
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</Project>
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