Add the Entities NativeQueue adapter, standalone .NET runtime and source generator, reproducible smoke coverage, and Unity benchmark assets for EventBus 2.0.
17 lines
681 B
XML
17 lines
681 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<LangVersion>latest</LangVersion>
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<Nullable>enable</Nullable>
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<ImplicitUsings>disable</ImplicitUsings>
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<AssemblyName>ShrinkEventBus.Core</AssemblyName>
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<RootNamespace>ShrinkEventBus</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="..\..\Assets\Modules\ShrinkEventBus\Runtime\ShrinkEventContracts.cs"
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Link="Contracts\ShrinkEventContracts.cs" />
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<Compile Include="..\..\Assets\Modules\ShrinkEventBus\Runtime\ShrinkEventAttributes.cs"
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Link="Contracts\ShrinkEventAttributes.cs" />
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</ItemGroup>
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</Project>
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