- 将 ShrinkEventBus、ShrinkDataSaver 及其 EventBus 集成从 gitlink 转为仓库直接维护的完整 UPM 包,补齐运行时、编辑器工具、测试与文档 - 新增 Command 和 Network 的 App 集成组件,支持 ContextLoader 服务发布、可逆注销及 Network Loopback 生命周期管理 - 更新 Starter 与演示组合逻辑,缺失模块时可注册、已有兼容安装器时可覆盖,并补充宿主启动断言 - 升级内部包依赖与 Shared CodeGen 包定义,放宽 Integration.App 包的 Git 忽略规则 - 将独立服务器生成器改为基于已编译程序集的语义扫描,支持 partial、复杂泛型、命名冲突检测及模板 SHA-256 覆写保护 - 新增 Network 语义扫描、模板保护和 App 组件生命周期测试 - 新增真实 UPM 消费工程验证脚本,校验内部版本一致性、程序集加载及 EditMode 测试 - 重构当前架构文档并归档已完成的 Cordis 迁移与旧代码地图
86 lines
3.2 KiB
C#
86 lines
3.2 KiB
C#
#nullable enable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Cysharp.Threading.Tasks;
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using ReplacedPerson.Core;
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using ShrinkApp;
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using ShrinkContext;
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using ShrinkContext.AppAdapter;
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using UnityEngine;
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namespace ReplacedPerson.Runtime
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{
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[ShrinkAppModuleInstaller]
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public sealed class ReplacedPersonAppInstaller : IShrinkAppModuleInstaller
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{
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public string ModuleId => "demo.replaced-person";
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public int Order => 1400;
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public IReadOnlyList<string> DependsOn => new[] { "shrink.command", "shrink.datasaver", "shrink.network" };
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public void RegisterServices(ShrinkAppContext context)
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{
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if (!context.Services.TryGet<ReplacedPersonGameService>(out _))
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context.Services.Register(new ReplacedPersonGameService());
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}
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public UniTask InitializeAsync(ShrinkAppContext context) => UniTask.CompletedTask;
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}
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public sealed class ReplacedPersonAppComponent : IShrinkComponent
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{
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public const string ModuleKey = "app.module.demo.replaced-person";
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public const string ServiceKey = "demo.replaced-person.service";
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private static readonly string[] InjectKeys = { "shrink.service.command", "shrink.service.datasaver", "shrink.service.network" };
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private static readonly string[] ProvideKeys = { ModuleKey, ServiceKey };
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public string Name => "demo.replaced-person";
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public IReadOnlyList<string> Inject => InjectKeys;
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public IReadOnlyList<string> Provide => ProvideKeys;
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public UniTask ApplyAsync(ShrinkCtx ctx, object? config)
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{
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var services = config as ShrinkAppServices;
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var service = services != null && services.TryGet<ReplacedPersonGameService>(out var existing) && existing != null
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? existing
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: new ReplacedPersonGameService();
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services?.Register(service);
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ctx.Set(ModuleKey, Name);
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ctx.Set(ServiceKey, service);
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ctx.EffectInverse(() =>
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{
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services?.TryUnregister(service);
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service.Dispose();
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return UniTask.CompletedTask;
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});
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return UniTask.CompletedTask;
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}
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}
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public static class ReplacedPersonContextComposition
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{
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)]
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private static void Register()
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{
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var previous = ShrinkAppLoaderBootstrapper.DefaultComposition;
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ShrinkAppLoaderBootstrapper.DefaultComposition = host =>
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{
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previous?.Invoke(host);
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RegisterOrReplace(host, "demo.replaced-person", static () => new ReplacedPersonAppComponent());
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};
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}
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private static void RegisterOrReplace(
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ShrinkAppLoaderHost host,
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string moduleId,
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Func<IShrinkComponent> componentFactory)
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{
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if (host.ModuleIds.Contains(moduleId, StringComparer.OrdinalIgnoreCase))
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host.OverrideModuleComponent(moduleId, componentFactory);
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else
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host.AddModuleComponent(moduleId, componentFactory);
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}
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}
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}
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