feat(sdk): migrate to EventBus 2.0

Replace the legacy EventBase runtime with generated multi-bus bindings and explicit scheduling. Migrate app, data, network, demo, and mod consumers; add generated network-event registration and owner-scoped mod content overrides.
This commit is contained in:
2026-08-26 01:15:48 +08:00
parent 67d32795c4
commit ad5a7b68a3
129 changed files with 5071 additions and 5584 deletions
@@ -1,5 +1,4 @@
#nullable enable
using System;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using NUnit.Framework;
@@ -9,7 +8,7 @@ using UnityEngine;
namespace ShrinkContext.EventBusAdapter.Tests
{
public sealed class PingEvent : EventBase
public sealed class PingEvent : IShrinkEvent
{
public int Value { get; set; }
}
@@ -33,64 +32,74 @@ namespace ShrinkContext.EventBusAdapter.Tests
public void TearDown()
{
_runtime.ShutdownAsync().GetAwaiter().GetResult();
EventBus.UnregisterAllEvents();
}
[Test]
public void EffectSubscribe_ReceivesEvents_AndAutoUnsubscribesOnContextDispose()
public void EffectAttach_ReceivesEvents_AndAutoUnsubscribesOnContextDispose()
{
var received = new List<int>();
_ctx.EffectSubscribe<PingEvent>(e => received.Add(e.Value));
var subscriber = new InstanceSubscriber(received);
_ctx.EffectAttach(subscriber);
EventBus.TriggerEvent(new PingEvent { Value = 1 });
EventBus.TriggerEvent(new PingEvent { Value = 2 });
EventBus.Post(new PingEvent { Value = 1 });
EventBus.Post(new PingEvent { Value = 2 });
CollectionAssert.AreEqual(new[] { 1, 2 }, received);
_ctx.DisposeAsync().GetAwaiter().GetResult();
EventBus.TriggerEvent(new PingEvent { Value = 3 });
EventBus.Post(new PingEvent { Value = 3 });
CollectionAssert.AreEqual(new[] { 1, 2 }, received,
"上下文回滚后订阅必须自动退订(IShrinkEventSubscription.Dispose 即逆操作)");
"上下文回滚后 EventBus binding 必须通过 IDisposable.Dispose 自动退订");
}
[Test]
public void EffectSubscribe_ManualDispose_OnlyUnsubscribesOwn()
public void EffectAttach_ManualDispose_OnlyUnsubscribesOwn()
{
var first = new List<int>();
var second = new List<int>();
_ctx.EffectSubscribe<PingEvent>(e => first.Add(e.Value));
var handle = _ctx.EffectSubscribe<PingEvent>(e => second.Add(e.Value));
_ctx.EffectAttach(new InstanceSubscriber(first));
var handle = _ctx.EffectAttach(new InstanceSubscriber(second));
handle.DisposeAsync().GetAwaiter().GetResult();
EventBus.TriggerEvent(new PingEvent { Value = 7 });
EventBus.Post(new PingEvent { Value = 7 });
CollectionAssert.AreEqual(new[] { 7 }, first, "手动退订只影响自己的订阅");
Assert.IsEmpty(second);
}
[Test]
public void EffectRegister_ObjectSubscribers_AutoUnregisterOnContextDispose()
public void EffectAttach_ObjectSubscribers_AutoUnregisterOnContextDispose()
{
var subscriber = new InstanceSubscriber();
_ctx.EffectRegister(subscriber);
var values = new List<int>();
var subscriber = new InstanceSubscriber(values);
_ctx.EffectAttach(subscriber);
EventBus.TriggerEvent(new PingEvent { Value = 5 });
EventBus.Post(new PingEvent { Value = 5 });
Assert.AreEqual(5, subscriber.LastValue);
_ctx.DisposeAsync().GetAwaiter().GetResult();
EventBus.TriggerEvent(new PingEvent { Value = 6 });
EventBus.Post(new PingEvent { Value = 6 });
Assert.AreEqual(5, subscriber.LastValue, "实例注册随上下文回滚自动注销");
}
[ShrinkEventSubscriber(DefaultBus = "game")]
private sealed class InstanceSubscriber
{
private readonly List<int> _values;
public InstanceSubscriber(List<int> values)
{
_values = values;
}
public int LastValue { get; private set; }
[EventSubscribe]
[ShrinkSubscribe]
public void OnPing(PingEvent e)
{
LastValue = e.Value;
_values.Add(e.Value);
}
}
}