demo2
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{
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"name": "Demo2.PlayMode.Tests",
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"rootNamespace": "Demo2.Tests",
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"references": [
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"Demo2.Domain",
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"Demo2.ECS",
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"Demo2.Runtime",
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"Unity.Entities",
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"Unity.Collections"
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],
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"optionalUnityReferences": ["TestAssemblies"],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"autoReferenced": false,
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"defineConstraints": ["UNITY_INCLUDE_TESTS"],
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"versionDefines": [],
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"noEngineReferences": false
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}
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fileFormatVersion: 2
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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#nullable enable
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using System.Collections;
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using System.Reflection;
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using Demo2.Domain;
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using Demo2.ECS;
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using Demo2.Runtime;
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using NUnit.Framework;
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using Unity.Entities;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.TestTools;
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using UnityEngine.UIElements;
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namespace Demo2.Tests
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{
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public sealed class Demo2PlayModeTests
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{
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[UnityTest]
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public IEnumerator SceneEntry_OpensTitleAndStartsTheRealFactoryScreen()
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{
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yield return SceneManager.LoadSceneAsync("Demo2", LoadSceneMode.Single);
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yield return null;
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var controller = Object.FindObjectOfType<Demo2DemoController>();
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Assert.That(controller, Is.Not.Null);
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var document = controller!.GetComponentInChildren<UIDocument>();
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Assert.That(document, Is.Not.Null);
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var solo = document!.rootVisualElement.Q<Button>("solo-button");
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Assert.That(solo, Is.Not.Null);
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var simulateClick = typeof(Clickable).GetMethod("SimulateSingleClick", BindingFlags.Instance | BindingFlags.NonPublic);
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Assert.That(simulateClick, Is.Not.Null);
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simulateClick!.Invoke(solo.clickable, new object?[] { null, 0 });
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yield return null;
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var factory = document.rootVisualElement.Q<VisualElement>("factory-screen");
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Assert.That(factory.resolvedStyle.display, Is.EqualTo(DisplayStyle.Flex));
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Assert.That(Demo2GameService.Current?.Phase, Is.EqualTo(Demo2Phase.Build));
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}
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[UnityTest]
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public IEnumerator CompleteFiveCycleFlow_ReachesVictory()
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{
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using var service = new Demo2GameService();
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service.StartNewGame(20260817);
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for (var cycle = 1; cycle <= Demo2Protocol.CycleCount; cycle++)
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{
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service.SetReady("test", true);
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var world = service.EcsWorld!;
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var economy = world.EntityManager.GetComponentData<Demo2EconomyState>(world.Singleton);
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economy.Payload = 1_000_000;
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world.EntityManager.SetComponentData(world.Singleton, economy);
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service.StartWaveImmediately();
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for (var frame = 0; frame < 202; frame++) service.AdvanceFrame(0.1f);
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Assert.That(service.Phase, Is.EqualTo(Demo2Phase.Reward), "cycle " + cycle);
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Assert.That(service.RewardChoices.Count, Is.EqualTo(3));
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Assert.That(service.ChooseReward(service.RewardChoices[0]), Is.True);
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yield return null;
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}
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Assert.That(service.Phase, Is.EqualTo(Demo2Phase.Victory));
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}
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}
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}
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fileFormatVersion: 2
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guid: 70adbb4c7cfd3224d8d43ff12661205e
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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