using System.Collections.Generic; using UnityEngine; namespace ShrinkTutorial { public static class ShrinkTutorialAnchorRegistry { private static readonly Dictionary Anchors = new(); public static void Register(ShrinkTutorialAnchor anchor) { if (!anchor || string.IsNullOrWhiteSpace(anchor.AnchorId)) return; Anchors[anchor.AnchorId] = anchor; } public static void Unregister(ShrinkTutorialAnchor anchor) { if (!anchor || string.IsNullOrWhiteSpace(anchor.AnchorId)) return; if (Anchors.TryGetValue(anchor.AnchorId, out var current) && current == anchor) Anchors.Remove(anchor.AnchorId); } public static Transform Get(string anchorId) { if (string.IsNullOrWhiteSpace(anchorId)) return null; return Anchors.TryGetValue(anchorId, out var anchor) && anchor ? anchor.transform : null; } public static void Reset() { Anchors.Clear(); } } }