feat: add NuGet and Godot distribution
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<AssemblyName>ShrinkTutorial.Godot</AssemblyName>
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<RootNamespace>ShrinkTutorial.Godot</RootNamespace>
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<PackageId>ShrinkSDK.Tutorial.Godot</PackageId>
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<Version>0.1.0</Version>
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<Description>Godot Control overlay and Resources for ShrinkSDK Tutorial.</Description>
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<ShrinkCodeGenEnabled>false</ShrinkCodeGenEnabled>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="GodotSharp" Version="4.6.3" />
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<ProjectReference Include="..\DotNet~\ShrinkSDK.Tutorial.csproj" />
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</ItemGroup>
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</Project>
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