diff --git a/.gitea/workflows/publish-nuget.yml b/.gitea/workflows/publish-nuget.yml new file mode 100644 index 0000000..06dc7b7 --- /dev/null +++ b/.gitea/workflows/publish-nuget.yml @@ -0,0 +1,52 @@ +name: Publish NuGet packages + +on: + push: + tags: + - 'v*' + workflow_dispatch: + +jobs: + publish: + runs-on: ubuntu-latest + permissions: + contents: read + packages: write + env: + NUGET_AUTH_TOKEN: ${{ secrets.SHRINKSDK_PACKAGE_TOKEN }} + steps: + - name: Checkout tagged source + uses: actions/checkout@v4 + + - name: Set up .NET + uses: actions/setup-dotnet@v4 + with: + dotnet-version: '8.0.x' + + - name: Validate tag and pack projects + env: + GITEA_REF: ${{ gitea.ref }} + shell: bash + run: | + set -euo pipefail + tag="${GITEA_REF#refs/tags/}" + version="$(node -p "require('./package.json').version")" + test "$tag" = "v$version" + mkdir -p packages + mapfile -d '' projects < <(find DotNet~ Godot~ -type f -name '*.csproj' -print0 2>/dev/null || true) + test "${#projects[@]}" -gt 0 + for project in "${projects[@]}"; do + dotnet restore "$project" --configfile NuGet.Config + dotnet pack "$project" --configuration Release --no-restore --output "$PWD/packages" --include-symbols --include-source + done + find packages -maxdepth 1 -name '*.nupkg' -type f | grep -q . + + - name: Publish packages + shell: bash + run: | + set -euo pipefail + : "${NUGET_AUTH_TOKEN:?SHRINKSDK_PACKAGE_TOKEN is required}" + dotnet nuget push 'packages/*.nupkg' --api-key "$NUGET_AUTH_TOKEN" --source https://git.crash.work/api/packages/ShrinkSDK/nuget/index.json --skip-duplicate + if compgen -G 'packages/*.snupkg' > /dev/null; then + dotnet nuget push 'packages/*.snupkg' --api-key "$NUGET_AUTH_TOKEN" --source https://git.crash.work/api/packages/ShrinkSDK/nuget/index.json --skip-duplicate + fi diff --git a/.gitignore b/.gitignore index 246935d..c3b8764 100644 --- a/.gitignore +++ b/.gitignore @@ -8,3 +8,11 @@ /Tools~/**/[Oo]bj/ *.user *.DotSettings.user +/DotNet~/**/[Bb]in/ +/DotNet~/**/[Oo]bj/ +/Godot~/**/[Bb]in/ +/Godot~/**/[Oo]bj/ +/artifacts/ +/packages/ +!DotNet~/**/*.csproj +!Godot~/**/*.csproj diff --git a/.npmignore b/.npmignore index 700f03d..6a59c77 100644 --- a/.npmignore +++ b/.npmignore @@ -6,3 +6,7 @@ Tools~/ *.sln *.user *.DotSettings.user +DotNet~/ +Godot~/ +NuGet.Config +Directory.Build.props diff --git a/Directory.Build.props b/Directory.Build.props new file mode 100644 index 0000000..43b188b --- /dev/null +++ b/Directory.Build.props @@ -0,0 +1,13 @@ + + + latest + enable + true + true + ShrinkSDK + ShrinkSDK + https://git.crash.work/ShrinkSDK + true + snupkg + + diff --git a/DotNet~/ShrinkSDK.Network.csproj b/DotNet~/ShrinkSDK.Network.csproj new file mode 100644 index 0000000..540e6a2 --- /dev/null +++ b/DotNet~/ShrinkSDK.Network.csproj @@ -0,0 +1,22 @@ + + + netstandard2.1 + false + ShrinkNetwork.Runtime + ShrinkNetwork + ShrinkSDK.Network + 0.3.0 + ShrinkSDK messaging, RPC, permission and transport runtime. + true + false + + + + + + + + + + + diff --git a/NuGet.Config b/NuGet.Config new file mode 100644 index 0000000..43e134b --- /dev/null +++ b/NuGet.Config @@ -0,0 +1,8 @@ + + + + + + + + diff --git a/README.md b/README.md index c3efedb..da6526b 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,8 @@ # ShrinkNetwork -一个为 Unity C# 项目设计的轻量网络框架。重点不是“再包一层 Socket”,而是把消息声明、权限校验、RPC、序列化、传输层,以及独立服务器生成流程收拢到一套统一范式里。 +一个可用于 Unity、Godot 和普通 .NET 宿主的轻量网络框架。重点不是“再包一层 Socket”,而是把消息声明、权限校验、RPC、序列化、传输层,以及独立服务器生成流程收拢到一套统一范式里。 + +Godot 和普通 .NET 项目安装 `ShrinkSDK.Network`;可打包源码位于 `DotNet~`,消息合同和 handler 注册由 `ShrinkSDK.CodeGen` 在构建时织入。 ## ✨ 特性概览 diff --git a/package.json b/package.json index f43644d..c7a4575 100644 --- a/package.json +++ b/package.json @@ -5,7 +5,7 @@ "description": "面向 Unity 的轻量网络框架,提供会话、消息注册、RPC、权限控制,以及 TCP/KCP 传输抽象。", "unity": "2022.3", "dependencies": { - "com.cneicy.shrink-shared-codegen": "0.1.0", + "com.cneicy.shrink-shared-codegen": "0.1.1", "com.cysharp.unitask": "2.5.10", "com.unity.nuget.newtonsoft-json": "3.2.2" },