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# ShrinkNetwork server.properties
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# 类似 Minecraft 的 key=value 配置文件。
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# 优先级:代码默认值 < 本文件 < 环境变量。
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# 修改后需要重启服务器进程。
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# 基础网络
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server-port=17777
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# 代码扫描与生成
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unity-assets-path=../../Assets
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scan-output-directory=Generated
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enable-unity-code-scan=true
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# 登录与会话
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shared-auth-token=
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allow-anonymous-when-auth-token-missing=false
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enable-session-tokens=true
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session-token-ttl-seconds=1800
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session-token-refresh-window-seconds=300
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disconnect-on-invalid-session-token=true
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# 协议兼容
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min-protocol-version=1
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max-protocol-version=1
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min-schema-version=1
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max-schema-version=1
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disconnect-on-protocol-violation=true
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# 观测
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diagnostics-log-interval-seconds=60
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# TCP TLS
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enable-tcp-tls=false
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tcp-tls-target-host=
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tcp-tls-certificate-path=
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tcp-tls-certificate-password=
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tcp-tls-check-certificate-revocation=false
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