feat: add NuGet and Godot distribution
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<AssemblyName>ShrinkModFramework.Godot</AssemblyName>
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<RootNamespace>ShrinkModFramework.Godot</RootNamespace>
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<PackageId>ShrinkSDK.ModFramework.Godot</PackageId>
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<Version>0.1.0</Version>
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<Description>Collectible AssemblyLoadContext host for ShrinkSDK mods in Godot.</Description>
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<ShrinkCodeGenEnabled>false</ShrinkCodeGenEnabled>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\DotNet~\ShrinkSDK.ModFramework.csproj" />
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<PackageReference Include="ShrinkSDK.Godot" Version="0.1.0" />
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</ItemGroup>
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</Project>
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