fix: validate Godot package version without MSBuild
Publish NuGet packages / publish (push) Successful in 53s
Publish NuGet packages / publish (push) Successful in 53s
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@@ -108,7 +108,7 @@ jobs:
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if [[ -f package.json ]]; then
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if [[ -f package.json ]]; then
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version="$(node -p "require('./package.json').version")"
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version="$(node -p "require('./package.json').version")"
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else
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else
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version="$(dotnet msbuild "${projects[0]}" -getProperty:Version -nologo)"
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version="$(sed -n 's:.*<Version>\([^<]*\)</Version>.*:\1:p' "${projects[0]}" | head -n 1)"
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fi
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fi
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test "$tag" = "v$version"
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test "$tag" = "v$version"
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mkdir -p packages
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mkdir -p packages
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