feat: add Godot C# host package
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name: Publish NuGet package
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on:
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push:
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tags:
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- 'v*'
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workflow_dispatch:
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jobs:
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publish:
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runs-on: ubuntu-latest
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permissions:
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contents: read
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packages: write
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env:
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NUGET_AUTH_TOKEN: ${{ secrets.SHRINKSDK_PACKAGE_TOKEN }}
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steps:
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- name: Checkout tagged source
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uses: actions/checkout@v4
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- name: Set up .NET
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uses: actions/setup-dotnet@v4
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with:
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dotnet-version: '8.0.x'
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- name: Validate tag and pack
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shell: bash
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run: |
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set -euo pipefail
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tag="${GITEA_REF#refs/tags/}"
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version="$(dotnet msbuild ShrinkSDK.Godot.csproj -getProperty:Version -nologo)"
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test "$tag" = "v$version"
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dotnet restore ShrinkSDK.Godot.csproj --configfile NuGet.Config
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dotnet pack ShrinkSDK.Godot.csproj --configuration Release --no-restore --output packages --include-symbols --include-source
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- name: Publish package
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shell: bash
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run: |
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set -euo pipefail
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: "${NUGET_AUTH_TOKEN:?SHRINKSDK_PACKAGE_TOKEN is required}"
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dotnet nuget push 'packages/*.nupkg' --api-key "$NUGET_AUTH_TOKEN" --source https://git.crash.work/api/packages/ShrinkSDK/nuget/index.json --skip-duplicate
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if compgen -G 'packages/*.snupkg' > /dev/null; then
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dotnet nuget push 'packages/*.snupkg' --api-key "$NUGET_AUTH_TOKEN" --source https://git.crash.work/api/packages/ShrinkSDK/nuget/index.json --skip-duplicate
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fi
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@@ -0,0 +1,3 @@
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**/bin/
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**/obj/
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artifacts/
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@@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<packageSources>
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<clear />
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<add key="ShrinkSDK" value="https://git.crash.work/api/packages/ShrinkSDK/nuget/index.json" />
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<add key="nuget.org" value="https://api.nuget.org/v3/index.json" protocolVersion="3" />
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</packageSources>
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</configuration>
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@@ -0,0 +1,9 @@
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# ShrinkSDK.Godot
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Godot 4.6 C# 宿主与平台服务适配包。
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```powershell
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dotnet add package ShrinkSDK.Godot --version 0.1.0
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```
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主场景根节点继承 `ShrinkGodotHost`,在 `_Ready` 中先调用 `base._Ready()`,再调用 `StartAppAsync()`。CodeGen 由依赖模块的 `buildTransitive` 自动启用。
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@@ -0,0 +1,154 @@
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#nullable enable
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Threading;
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using System.Threading.Tasks;
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using Cysharp.Threading.Tasks;
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using Godot;
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using ShrinkEventBus;
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using ShrinkDataSaver;
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using ShrinkApp;
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using ShrinkNetwork;
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using ShrinkSDK.Runtime;
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namespace ShrinkSDK.Godot;
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public partial class ShrinkGodotHost : Node, IShrinkMainThreadDispatcher,
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IShrinkLogger, IShrinkClock, IShrinkPathProvider, IShrinkScreenshotProvider,
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IShrinkApplicationLifecycle
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{
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private readonly ConcurrentQueue<Action> _dispatchQueue = new();
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private readonly Dictionary<ShrinkNetworkService, ShrinkNetworkDispatchQueue> _networkServices = new();
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private int _mainThreadId;
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private bool _networkPumpRunning;
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private ShrinkAppRuntime? _appRuntime;
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public event Action? Paused;
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public event Action? Resumed;
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public event Action? Exiting;
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[Export] public int DispatchBudgetPerFrame { get; set; } = 256;
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[Export] public int NetworkDispatchBudgetPerFrame { get; set; } = 256;
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public bool IsMainThread => Thread.CurrentThread.ManagedThreadId == _mainThreadId;
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public DateTimeOffset UtcNow => DateTimeOffset.UtcNow;
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public double UnscaledTimeSeconds => Time.GetTicksMsec() / 1000d;
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public string PersistentDataPath => ProjectSettings.GlobalizePath("user://");
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public string TemporaryDataPath => OS.GetCacheDir();
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public override void _Ready()
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{
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_mainThreadId = Thread.CurrentThread.ManagedThreadId;
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ShrinkRuntimeServices.Configure(this, this, this, this, this, this);
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ShrinkEventBusRuntime.ConfigureMainThreadDispatcher(this);
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ShrinkDataSaverPlatform.Configure(this, this, this, this);
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SetProcess(true);
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}
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public override void _Process(double delta)
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{
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var budget = Math.Max(1, DispatchBudgetPerFrame);
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while (budget-- > 0 && _dispatchQueue.TryDequeue(out var action))
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action();
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PumpNetworkAsync().Forget();
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}
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public override void _Notification(int what)
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{
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switch ((long)what)
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{
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case NotificationApplicationPaused:
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case NotificationApplicationFocusOut:
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Paused?.Invoke();
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break;
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case NotificationApplicationResumed:
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case NotificationApplicationFocusIn:
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Resumed?.Invoke();
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break;
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case NotificationWMCloseRequest:
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case NotificationPredelete:
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Exiting?.Invoke();
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break;
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}
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}
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public async UniTask<ShrinkAppRuntime> StartAppAsync(ShrinkAppSettings? settings = null, ShrinkAppServices? services = null)
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{
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if (_appRuntime?.IsRunning == true) return _appRuntime;
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_appRuntime = new ShrinkAppRuntime(this, settings, services);
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await _appRuntime.StartAsync();
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return _appRuntime;
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}
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public async UniTask ShutdownAppAsync()
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{
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if (_appRuntime == null) return;
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await _appRuntime.ShutdownAsync();
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_appRuntime = null;
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}
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public bool TryPost(Action action)
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{
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if (action == null) throw new ArgumentNullException(nameof(action));
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_dispatchQueue.Enqueue(action);
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return true;
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}
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public void AddNetworkService(ShrinkNetworkService service)
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{
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if (service == null) throw new ArgumentNullException(nameof(service));
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if (_networkServices.ContainsKey(service)) return;
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var queue = new ShrinkNetworkDispatchQueue(Math.Max(1, NetworkDispatchBudgetPerFrame * 4));
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service.DispatchScheduler = queue;
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_networkServices.Add(service, queue);
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}
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public bool RemoveNetworkService(ShrinkNetworkService service)
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{
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if (!_networkServices.Remove(service, out var queue)) return false;
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service.DispatchScheduler = ShrinkNetworkDispatchSchedulers.Inline;
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queue.Dispose();
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return true;
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}
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public static ShrinkCodeGenWovenAttribute RequireWoven(Assembly assembly)
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{
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if (assembly == null) throw new ArgumentNullException(nameof(assembly));
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return assembly.GetCustomAttribute<ShrinkCodeGenWovenAttribute>() ??
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throw new InvalidOperationException(
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$"Assembly '{assembly.GetName().Name}' was not woven by ShrinkSDK.CodeGen. Ensure the package is installed and ShrinkCodeGenEnabled is not false.");
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}
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public void Log(ShrinkLogLevel level, string message, Exception? exception = null)
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{
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var text = exception == null ? message : $"{message}{System.Environment.NewLine}{exception}";
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if (level >= ShrinkLogLevel.Error) GD.PushError(text);
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else if (level >= ShrinkLogLevel.Warning) GD.PushWarning(text);
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else GD.Print(text);
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}
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public ValueTask<byte[]> CapturePngAsync(CancellationToken cancellationToken = default)
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{
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cancellationToken.ThrowIfCancellationRequested();
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var image = GetViewport().GetTexture().GetImage();
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return ValueTask.FromResult(image.SavePngToBuffer());
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}
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private async UniTaskVoid PumpNetworkAsync()
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{
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if (_networkPumpRunning) return;
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_networkPumpRunning = true;
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try
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{
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foreach (var queue in _networkServices.Values)
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await queue.PumpAsync(Math.Max(1, NetworkDispatchBudgetPerFrame));
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}
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finally
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{
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_networkPumpRunning = false;
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}
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}
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}
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@@ -0,0 +1,20 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<AssemblyName>ShrinkSDK.Godot</AssemblyName>
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<RootNamespace>ShrinkSDK.Godot</RootNamespace>
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<PackageId>ShrinkSDK.Godot</PackageId>
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<Version>0.1.0</Version>
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<Description>Godot 4.6 host and platform services for ShrinkSDK.</Description>
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<ShrinkCodeGenEnabled>false</ShrinkCodeGenEnabled>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="GodotSharp" Version="4.6.3" />
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<PackageReference Include="UniTask" Version="2.5.10" />
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<PackageReference Include="ShrinkSDK.Runtime.Abstractions" Version="0.1.0" />
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<PackageReference Include="ShrinkSDK.EventBus" Version="2.1.0" />
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<PackageReference Include="ShrinkSDK.Network" Version="0.3.0" />
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<PackageReference Include="ShrinkSDK.DataSaver" Version="2.3.0" />
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<PackageReference Include="ShrinkSDK.App.Core" Version="0.2.0" />
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</ItemGroup>
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</Project>
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