feat: add opt-in MonoBehaviour lifecycle weaving
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@@ -2,6 +2,13 @@
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本文件记录 `ShrinkEventBus` 在当前工作区中的包内变更。
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本文件记录 `ShrinkEventBus` 在当前工作区中的包内变更。
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## [2.0.1] - 2026-08-28
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### Added
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- `ShrinkEventSubscriberAttribute` 新增显式 `Lifetime`,选择 `AwakeToDestroy` 的 `MonoBehaviour` 会由 ILPostProcessor 在编译期织入生成绑定的 `Attach` 与 `Dispose`,禁用对象时保持订阅,销毁时自动释放。
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- 自动生命周期支持已有或缺失的 `Awake` / `OnDestroy`,并保留可重写基类生命周期调用;默认仍为 `Manual`,避免既有 2.0 使用方升级后重复订阅。
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## [2.0.0] - 2026-08-23
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## [2.0.0] - 2026-08-23
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### Added
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### Added
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@@ -43,12 +43,25 @@ namespace ShrinkEventBus.CodeGen
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return GetResult(assemblyDefinition, diagnostics);
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return GetResult(assemblyDefinition, diagnostics);
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foreach (var type in GetAllTypes(module.Types)
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foreach (var type in GetAllTypes(module.Types)
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.Where(type => !type.IsInterface && !type.IsAbstract)
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.Where(type => !type.IsInterface)
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.Where(type => HasAttribute(type, generatedSubscriberType))
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.Where(type => HasAttribute(type, generatedSubscriberType))
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.Where(type => type.Methods.Any(method =>
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.Where(type => type.Methods.Any(method =>
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!method.IsStatic && HasAttribute(method, generatedSubscribeType))))
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!method.IsStatic && HasAttribute(method, generatedSubscribeType))))
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{
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{
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var subscriberAttribute = type.CustomAttributes.First(attribute =>
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attribute.AttributeType.FullName == generatedSubscriberType.FullName);
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InjectGeneratedBinding(type, module, generatedSubscribeType);
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InjectGeneratedBinding(type, module, generatedSubscribeType);
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switch (ReadIntProperty(subscriberAttribute, "Lifetime", 0))
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{
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case 0:
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break;
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case 1:
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InjectAwakeToDestroyLifetime(type, module);
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break;
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default:
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throw new InvalidOperationException(
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$"Unsupported ShrinkSubscriberLifetime on {type.FullName}.");
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}
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}
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}
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var staticSubscriberTypes = GetAllTypes(module.Types)
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var staticSubscriberTypes = GetAllTypes(module.Types)
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@@ -176,6 +189,244 @@ namespace ShrinkEventBus.CodeGen
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type.Methods.Add(generatedMethod);
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type.Methods.Add(generatedMethod);
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}
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}
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private static void InjectAwakeToDestroyLifetime(TypeDefinition type, ModuleDefinition module)
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{
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if (!InheritsFrom(type, "UnityEngine.MonoBehaviour"))
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{
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throw new InvalidOperationException(
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$"[ShrinkEventSubscriber(Lifetime = AwakeToDestroy)] requires MonoBehaviour: {type.FullName}.");
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}
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const string bindingFieldName = "__shrinkEventBusAwakeToDestroyBinding";
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if (type.Fields.Any(field => field.Name == bindingFieldName))
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{
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throw new InvalidOperationException(
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$"Reserved generated field already exists on {type.FullName}: {bindingFieldName}.");
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}
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var disposableType = module.ImportReference(typeof(IDisposable));
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var bindingField = new FieldDefinition(bindingFieldName,
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FieldAttributes.Private, disposableType);
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type.Fields.Add(bindingField);
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var eventBusType = FindType(module, "ShrinkEventBus.EventBus", RuntimeAssemblyName)
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?? throw new InvalidOperationException("EventBus was not found.");
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var eventBusDefinition = eventBusType.Resolve()
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?? throw new InvalidOperationException("EventBus could not be resolved.");
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var attachMethod = module.ImportReference(eventBusDefinition.Methods.Single(method =>
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method.Name == "Attach" && method.IsStatic && method.Parameters.Count == 2));
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var disposeMethod = module.ImportReference(typeof(IDisposable).GetMethod(nameof(IDisposable.Dispose))
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?? throw new InvalidOperationException("IDisposable.Dispose was not found."));
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InjectAwake(type, module, bindingField, attachMethod);
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InjectOnDestroy(type, module, bindingField, disposeMethod);
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}
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private static void InjectAwake(TypeDefinition type, ModuleDefinition module,
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FieldDefinition bindingField, MethodReference attachMethod)
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{
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var awake = type.Methods.FirstOrDefault(method =>
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method.Name == "Awake" && !method.IsStatic && method.Parameters.Count == 0);
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if (awake != null)
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{
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InsertAttachAtStart(awake, module, bindingField, attachMethod);
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return;
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}
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var baseAwake = FindBaseMethodReference(type, "Awake", module);
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awake = new MethodDefinition("Awake",
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baseAwake != null
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? MethodAttributes.Family | MethodAttributes.HideBySig | MethodAttributes.Virtual
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: MethodAttributes.Family | MethodAttributes.HideBySig | MethodAttributes.Virtual |
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MethodAttributes.NewSlot,
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module.TypeSystem.Void);
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awake.Body.InitLocals = true;
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var il = awake.Body.GetILProcessor();
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if (baseAwake != null)
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{
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il.Emit(OpCodes.Ldarg_0);
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il.Emit(OpCodes.Call, baseAwake);
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}
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EmitAttach(il, awake, module, bindingField, attachMethod);
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il.Emit(OpCodes.Ret);
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type.Methods.Add(awake);
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}
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private static void InjectOnDestroy(TypeDefinition type, ModuleDefinition module,
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FieldDefinition bindingField, MethodReference disposeMethod)
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{
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var onDestroy = type.Methods.FirstOrDefault(method =>
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method.Name == "OnDestroy" && !method.IsStatic && method.Parameters.Count == 0);
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if (onDestroy != null)
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{
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InsertDisposeAtStart(onDestroy, bindingField, disposeMethod);
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return;
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}
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var baseOnDestroy = FindBaseMethodReference(type, "OnDestroy", module);
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onDestroy = new MethodDefinition("OnDestroy",
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baseOnDestroy != null
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? MethodAttributes.Family | MethodAttributes.HideBySig | MethodAttributes.Virtual
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: MethodAttributes.Family | MethodAttributes.HideBySig | MethodAttributes.Virtual |
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MethodAttributes.NewSlot,
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module.TypeSystem.Void);
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var il = onDestroy.Body.GetILProcessor();
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EmitDispose(il, bindingField, disposeMethod);
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if (baseOnDestroy != null)
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{
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il.Emit(OpCodes.Ldarg_0);
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il.Emit(OpCodes.Call, baseOnDestroy);
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}
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il.Emit(OpCodes.Ret);
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type.Methods.Add(onDestroy);
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}
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private static void InsertAttachAtStart(MethodDefinition method, ModuleDefinition module,
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FieldDefinition bindingField, MethodReference attachMethod)
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{
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if (!method.HasBody || method.Body.Instructions.Count == 0)
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throw new InvalidOperationException($"Awake has no body: {method.FullName}.");
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method.Body.InitLocals = true;
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var processor = method.Body.GetILProcessor();
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var instructions = BuildAttachInstructions(processor, method, module, bindingField, attachMethod);
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var first = method.Body.Instructions[0];
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foreach (var instruction in instructions)
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processor.InsertBefore(first, instruction);
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}
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private static void EmitAttach(ILProcessor il, MethodDefinition method, ModuleDefinition module,
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FieldDefinition bindingField, MethodReference attachMethod)
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{
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foreach (var instruction in BuildAttachInstructions(il, method, module, bindingField, attachMethod))
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il.Append(instruction);
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}
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private static IReadOnlyList<Instruction> BuildAttachInstructions(ILProcessor il,
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MethodDefinition method, ModuleDefinition module, FieldDefinition bindingField,
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MethodReference attachMethod)
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{
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var defaultBusType = module.ImportReference(attachMethod.Parameters[1].ParameterType);
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var defaultBus = new VariableDefinition(defaultBusType);
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method.Body.Variables.Add(defaultBus);
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var attached = il.Create(OpCodes.Nop);
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return new[]
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{
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il.Create(OpCodes.Ldarg_0),
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il.Create(OpCodes.Ldfld, bindingField),
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il.Create(OpCodes.Brtrue_S, attached),
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il.Create(OpCodes.Ldarg_0),
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il.Create(OpCodes.Ldarg_0),
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il.Create(OpCodes.Ldloca_S, defaultBus),
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il.Create(OpCodes.Initobj, defaultBusType),
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il.Create(OpCodes.Ldloc, defaultBus),
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il.Create(OpCodes.Call, attachMethod),
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il.Create(OpCodes.Stfld, bindingField),
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attached
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};
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}
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private static void InsertDisposeAtStart(MethodDefinition method,
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FieldDefinition bindingField, MethodReference disposeMethod)
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{
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if (!method.HasBody || method.Body.Instructions.Count == 0)
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throw new InvalidOperationException($"OnDestroy has no body: {method.FullName}.");
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var processor = method.Body.GetILProcessor();
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var instructions = BuildDisposeInstructions(processor, bindingField, disposeMethod);
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var first = method.Body.Instructions[0];
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foreach (var instruction in instructions)
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processor.InsertBefore(first, instruction);
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}
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private static void EmitDispose(ILProcessor il, FieldDefinition bindingField,
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MethodReference disposeMethod)
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{
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foreach (var instruction in BuildDisposeInstructions(il, bindingField, disposeMethod))
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il.Append(instruction);
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}
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private static IReadOnlyList<Instruction> BuildDisposeInstructions(ILProcessor il,
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FieldDefinition bindingField, MethodReference disposeMethod)
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{
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var disposed = il.Create(OpCodes.Nop);
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return new[]
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{
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il.Create(OpCodes.Ldarg_0),
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il.Create(OpCodes.Ldfld, bindingField),
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il.Create(OpCodes.Brfalse_S, disposed),
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il.Create(OpCodes.Ldarg_0),
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il.Create(OpCodes.Ldfld, bindingField),
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il.Create(OpCodes.Callvirt, disposeMethod),
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il.Create(OpCodes.Ldarg_0),
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il.Create(OpCodes.Ldnull),
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il.Create(OpCodes.Stfld, bindingField),
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disposed
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};
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}
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private static MethodReference? FindBaseMethodReference(TypeDefinition type,
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string methodName, ModuleDefinition module)
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{
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try
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{
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var baseTypeReference = type.BaseType;
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while (baseTypeReference != null)
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{
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var baseType = baseTypeReference.Resolve();
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if (baseType == null)
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break;
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var method = baseType.Methods.FirstOrDefault(candidate =>
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candidate.Name == methodName && !candidate.IsStatic && candidate.IsVirtual &&
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candidate.Parameters.Count == 0);
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if (method != null)
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{
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if (baseTypeReference is GenericInstanceType genericBase)
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{
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var methodReference = new MethodReference(method.Name,
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module.ImportReference(method.ReturnType), module.ImportReference(genericBase))
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{
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HasThis = method.HasThis,
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ExplicitThis = method.ExplicitThis,
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CallingConvention = method.CallingConvention
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};
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return methodReference;
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}
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return module.ImportReference(method);
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}
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baseTypeReference = baseType.BaseType;
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}
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}
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catch
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{
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}
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return null;
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}
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private static bool InheritsFrom(TypeDefinition type, string expectedFullName)
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{
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var current = type.BaseType;
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while (current != null)
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{
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if (current.FullName == expectedFullName)
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return true;
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try
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{
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current = current.Resolve()?.BaseType;
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}
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catch
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{
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return false;
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}
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}
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return false;
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}
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private static void EmitGeneratedSubscription(ILProcessor il, ModuleDefinition module,
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private static void EmitGeneratedSubscription(ILProcessor il, ModuleDefinition module,
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TypeDefinition ownerType, MethodDefinition handler, CustomAttribute attribute,
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TypeDefinition ownerType, MethodDefinition handler, CustomAttribute attribute,
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string classDefaultBus, VariableDefinition bindingLocal, MethodReference bindingAdd,
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string classDefaultBus, VariableDefinition bindingLocal, MethodReference bindingAdd,
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@@ -80,7 +80,18 @@ Bus 解析顺序:方法 `Bus`、类型 `DefaultBus`、`Attach` 传入默认 Bu
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using var binding = EventBus.Attach(new PlayerHandlers());
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using var binding = EventBus.Attach(new PlayerHandlers());
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```
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```
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MonoBehaviour 不需要继承 SDK 基类。可自行在 `OnEnable/OnDisable` 中 Attach/Dispose,也可以在 GameObject 上添加 `ShrinkMonoEventScope`,由它统一绑定同对象或子层级中的生成 subscriber。
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MonoBehaviour 不需要继承 SDK 基类。需要从 `Awake` 持续订阅到 `OnDestroy` 时,可以显式选择编译期生命周期织入:
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```csharp
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[ShrinkEventSubscriber(Lifetime = ShrinkSubscriberLifetime.AwakeToDestroy)]
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public sealed class PlayerHandlers : MonoBehaviour
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{
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[ShrinkSubscribe]
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private void OnJoined(PlayerJoinedEvent value) { }
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}
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```
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默认 `Lifetime` 为 `Manual`,普通对象与由 Context、Scene 或 Mod 宿主管理的实例继续自行持有 `EventBus.Attach(...)` 返回的绑定。需要随启用状态反复订阅的 MonoBehaviour 可以自行在 `OnEnable/OnDisable` 中 Attach/Dispose,也可以在 GameObject 上添加 `ShrinkMonoEventScope`,由它统一绑定同对象或子层级中的生成 subscriber。
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静态类型同样只使用特性:
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静态类型同样只使用特性:
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@@ -2,11 +2,18 @@ using System;
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namespace ShrinkEventBus
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namespace ShrinkEventBus
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{
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{
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public enum ShrinkSubscriberLifetime
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{
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Manual = 0,
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AwakeToDestroy = 1
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}
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[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
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[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
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public sealed class ShrinkEventSubscriberAttribute : Attribute
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public sealed class ShrinkEventSubscriberAttribute : Attribute
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{
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{
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public string OwnerId { get; set; } = string.Empty;
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public string OwnerId { get; set; } = string.Empty;
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public string DefaultBus { get; set; } = string.Empty;
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public string DefaultBus { get; set; } = string.Empty;
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public ShrinkSubscriberLifetime Lifetime { get; set; } = ShrinkSubscriberLifetime.Manual;
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}
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}
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[AttributeUsage(AttributeTargets.Method, Inherited = false, AllowMultiple = false)]
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[AttributeUsage(AttributeTargets.Method, Inherited = false, AllowMultiple = false)]
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@@ -14,6 +14,41 @@ namespace ShrinkEventBus.PlayMode.Tests
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public int Value { get; }
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public int Value { get; }
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}
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}
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internal readonly struct AwakeToDestroyEvent : IShrinkEvent
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{
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public AwakeToDestroyEvent(int value) => Value = value;
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public int Value { get; }
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}
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[ShrinkEventSubscriber(
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DefaultBus = "game",
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Lifetime = ShrinkSubscriberLifetime.AwakeToDestroy)]
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internal sealed class AwakeToDestroyTarget : MonoBehaviour
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{
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public static int Sum { get; set; }
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public static int AwakeCalls { get; set; }
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public static int DestroyCalls { get; set; }
|
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|
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private void Awake() => AwakeCalls++;
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private void OnDestroy() => DestroyCalls++;
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||||||
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[ShrinkSubscribe]
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||||||
|
private void OnEvent(AwakeToDestroyEvent value) => Sum += value.Value;
|
||||||
|
}
|
||||||
|
|
||||||
|
[ShrinkEventSubscriber(Lifetime = ShrinkSubscriberLifetime.AwakeToDestroy)]
|
||||||
|
internal abstract class AbstractAwakeToDestroyTarget : MonoBehaviour
|
||||||
|
{
|
||||||
|
public static int Sum { get; set; }
|
||||||
|
|
||||||
|
[ShrinkSubscribe]
|
||||||
|
private void OnEvent(AwakeToDestroyEvent value) => Sum += value.Value;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal sealed class ConcreteAwakeToDestroyTarget : AbstractAwakeToDestroyTarget
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
[ShrinkEventSubscriber(DefaultBus = "game")]
|
[ShrinkEventSubscriber(DefaultBus = "game")]
|
||||||
internal sealed class MonoLifecycleTarget : MonoBehaviour
|
internal sealed class MonoLifecycleTarget : MonoBehaviour
|
||||||
{
|
{
|
||||||
@@ -25,6 +60,53 @@ namespace ShrinkEventBus.PlayMode.Tests
|
|||||||
|
|
||||||
public sealed class ShrinkMonoEventScopePlayModeTests
|
public sealed class ShrinkMonoEventScopePlayModeTests
|
||||||
{
|
{
|
||||||
|
[UnityTest]
|
||||||
|
public IEnumerator AwakeToDestroyLifetimeIsInjectedWithoutManualBinding()
|
||||||
|
{
|
||||||
|
AwakeToDestroyTarget.Sum = 0;
|
||||||
|
AwakeToDestroyTarget.AwakeCalls = 0;
|
||||||
|
AwakeToDestroyTarget.DestroyCalls = 0;
|
||||||
|
var gameObject = new GameObject("ShrinkEventBus-AwakeToDestroy");
|
||||||
|
var target = gameObject.AddComponent<AwakeToDestroyTarget>();
|
||||||
|
|
||||||
|
yield return null;
|
||||||
|
Assert.IsInstanceOf<IShrinkGeneratedSubscriber>(target);
|
||||||
|
Assert.AreEqual(1, AwakeToDestroyTarget.AwakeCalls);
|
||||||
|
yield return EventBus.PostAsync(new AwakeToDestroyEvent(3)).ToCoroutine();
|
||||||
|
Assert.AreEqual(3, AwakeToDestroyTarget.Sum);
|
||||||
|
|
||||||
|
gameObject.SetActive(false);
|
||||||
|
yield return null;
|
||||||
|
yield return EventBus.PostAsync(new AwakeToDestroyEvent(5)).ToCoroutine();
|
||||||
|
Assert.AreEqual(8, AwakeToDestroyTarget.Sum,
|
||||||
|
"AwakeToDestroy subscriptions must survive OnDisable.");
|
||||||
|
|
||||||
|
Object.Destroy(gameObject);
|
||||||
|
yield return null;
|
||||||
|
Assert.AreEqual(1, AwakeToDestroyTarget.DestroyCalls);
|
||||||
|
yield return EventBus.PostAsync(new AwakeToDestroyEvent(7)).ToCoroutine();
|
||||||
|
Assert.AreEqual(8, AwakeToDestroyTarget.Sum,
|
||||||
|
"The generated OnDestroy release must remove the subscription.");
|
||||||
|
}
|
||||||
|
|
||||||
|
[UnityTest]
|
||||||
|
public IEnumerator AwakeToDestroyLifetimeSupportsAbstractSubscriberBasesWithoutLifecycleMethods()
|
||||||
|
{
|
||||||
|
AbstractAwakeToDestroyTarget.Sum = 0;
|
||||||
|
var gameObject = new GameObject("ShrinkEventBus-AbstractAwakeToDestroy");
|
||||||
|
var target = gameObject.AddComponent<ConcreteAwakeToDestroyTarget>();
|
||||||
|
|
||||||
|
yield return null;
|
||||||
|
Assert.IsInstanceOf<IShrinkGeneratedSubscriber>(target);
|
||||||
|
yield return EventBus.PostAsync(new AwakeToDestroyEvent(11)).ToCoroutine();
|
||||||
|
Assert.AreEqual(11, AbstractAwakeToDestroyTarget.Sum);
|
||||||
|
|
||||||
|
Object.Destroy(gameObject);
|
||||||
|
yield return null;
|
||||||
|
yield return EventBus.PostAsync(new AwakeToDestroyEvent(13)).ToCoroutine();
|
||||||
|
Assert.AreEqual(11, AbstractAwakeToDestroyTarget.Sum);
|
||||||
|
}
|
||||||
|
|
||||||
[UnityTest]
|
[UnityTest]
|
||||||
public IEnumerator OnEnableAttachesAndOnDisableReleases()
|
public IEnumerator OnEnableAttachesAndOnDisableReleases()
|
||||||
{
|
{
|
||||||
|
|||||||
+1
-1
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "com.cneicy.shrink-eventbus",
|
"name": "com.cneicy.shrink-eventbus",
|
||||||
"version": "2.0.0",
|
"version": "2.0.1",
|
||||||
"displayName": "ShrinkEventBus",
|
"displayName": "ShrinkEventBus",
|
||||||
"description": "多 Bus、特性强类型注册、UniTask 调度与低分配发布的 Unity 事件总线。",
|
"description": "多 Bus、特性强类型注册、UniTask 调度与低分配发布的 Unity 事件总线。",
|
||||||
"unity": "2022.3",
|
"unity": "2022.3",
|
||||||
|
|||||||
Reference in New Issue
Block a user