feat: 重构事件总线为可实例化架构并发布 1.3.0
- 新增 IShrinkEventBus、ShrinkEventBusBuilder 与 ShrinkEventBusInstance,支持独立 bus、异常策略、启动开关、类型校验和按 phase 派发 - 新增 SubscribeEvent 可释放订阅句柄与订阅快照接口,保留 EventBus 静态门面并委托到默认实例 - 重构监听列表为父子事件链共享锁与快照缓存,支持父事件监听子事件、跨父子数字优先级归并和防御性快照拷贝 - 优化 EventBase 元数据缓存、懒生成 EventId、派发快照挂接与对象池双重归还保护,移除旧 EventCache 热路径 - 恢复本地 ILPostProcessor 兜底并生成静态订阅注册表,避免共享 CodeGen 覆盖外程序集自动注册失效 - 改进事件查看器、Benchmark、README 与 CHANGELOG,并新增 Dispatch/Priority/Registration/Subscription 测试覆盖核心行为 BREAKING CHANGE: 移除 EventBase.GetListenerList(),int 数字优先级重载不再提供默认值,数字优先级 0 现在映射为 NORMAL。
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@@ -1,10 +1,12 @@
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using System;
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using System;
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using System.Collections.Generic;
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namespace ShrinkEventBus
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{
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public static class EventPool<T> where T : EventBase, new()
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{
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private const int MaxPoolSize = 128;
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private static readonly Stack<T> Pool = new(32);
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private static readonly object Lock = new();
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private static readonly Action<EventBase> CachedReleaseAction = e => Release((T)e);
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@@ -28,15 +30,18 @@ namespace ShrinkEventBus
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public static void Release(T evt)
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{
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if (evt == null || evt.IsInPool) return;
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evt.ResetInternal();
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evt.IsInPool = true;
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if (evt == null)
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return;
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lock (Lock)
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{
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if (evt.IsInPool || Pool.Count >= MaxPoolSize)
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return;
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evt.ResetInternal();
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evt.IsInPool = true;
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Pool.Push(evt);
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}
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}
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}
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}
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}
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