feat: add cross-engine platform services
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@@ -63,7 +63,11 @@ namespace ShrinkDataSaver
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{
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public string SlotName = "New Save";
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public bool CaptureScreenshot = false;
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#if UNITY_5_3_OR_NEWER
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public UnityEngine.Texture2D Screenshot = null;
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#else
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public byte[] Screenshot;
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#endif
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public bool Encrypt = false;
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public string EncryptionKey = null;
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}
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