feat: add cross-engine runtime support

This commit is contained in:
2026-09-05 02:33:56 +08:00
parent 4c83b6ead6
commit e7da03273e
2 changed files with 8 additions and 4 deletions
+4
View File
@@ -33,7 +33,11 @@ namespace ShrinkDataSaver.Integration.App
// 编辑器/EditMode 环境下 DontDestroyOnLoad 会抛异常,驱动只在播放模式常驻
ShrinkDataSaverRuntime.Initialize(new ShrinkDataSaverRuntimeConfig
{
#if UNITY_5_3_OR_NEWER
DontDestroyOnLoadDriver = UnityEngine.Application.isPlaying
#else
DontDestroyOnLoadDriver = false
#endif
});
var facade = new ShrinkDataSaverService();
ctx.Set(ServiceKey, facade, new ShrinkDataSaverAccessPolicy(facade));