#nullable enable using UnityEngine; namespace ShrinkApp.Starter.Basic { [CreateAssetMenu(fileName = "ShrinkAppBasicStarterSettings", menuName = "ShrinkSDK/应用/基础起步设置")] public class ShrinkAppBasicStarterSettings : ScriptableObject { public bool autoBindLoopbackTransport; public long defaultLoopbackSessionId = 1; public string defaultCommandText = "starter status"; public bool logCommandOutputToConsole = true; public bool autoRunDefaultCommandOnStart; public int maxCommandOutputLines = 12; } }