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#nullable enable
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using UnityEngine;
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namespace ShrinkApp.Starter.Basic
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{
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[CreateAssetMenu(fileName = "ShrinkAppBasicStarterSettings", menuName = "ShrinkApp/Starter/Basic Settings")]
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public class ShrinkAppBasicStarterSettings : ScriptableObject
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{
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public bool autoBindLoopbackTransport;
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public long defaultLoopbackSessionId = 1;
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public string defaultCommandText = "starter status";
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public bool logCommandOutputToConsole = true;
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public bool autoRunDefaultCommandOnStart;
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public int maxCommandOutputLines = 12;
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}
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}
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