feat: add NuGet and Godot distribution

This commit is contained in:
2026-09-05 03:41:45 +08:00
parent e97692e768
commit b505c5ebb1
11 changed files with 404 additions and 2 deletions
+2 -2
View File
@@ -73,7 +73,7 @@ namespace ShrinkSDK.Installer
"com.cneicy.shrink-context-app-adapter", "0.2.0", ShrinkSdkPackageLayer.Context, true);
internal static readonly ShrinkSdkPackageEntry ContextEventBusAdapter = Package(
"Context 事件适配", "把事件订阅纳入 Context 的安装与自动撤回。",
"com.cneicy.shrink-context-eventbus-adapter", "0.1.1", ShrinkSdkPackageLayer.Context, true);
"com.cneicy.shrink-context-eventbus-adapter", "0.2.0", ShrinkSdkPackageLayer.Context, true);
internal static readonly ShrinkSdkPackageEntry AppCore = Package(
"应用宿主", "统一启动、服务门面与应用生命周期。",
@@ -127,7 +127,7 @@ namespace ShrinkSDK.Installer
"com.cneicy.shrink-network-integration-eventbus", "0.2.0", ShrinkSdkPackageLayer.Integration, true);
internal static readonly ShrinkSdkPackageEntry SharedCodeGen = Package(
"共享代码生成", "各功能包使用的编译期注册表基础设施。",
"com.cneicy.shrink-shared-codegen", "0.1.0", ShrinkSdkPackageLayer.Tooling);
"com.cneicy.shrink-shared-codegen", "0.1.1", ShrinkSdkPackageLayer.Tooling);
internal static readonly ShrinkSdkPackageEntry RuntimeAbstractions = Package(
"运行时抽象", "Unity 与其他 .NET 宿主共用的平台服务合同。",
"com.cneicy.shrink-runtime-abstractions", "0.1.0", ShrinkSdkPackageLayer.Tooling);